Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
I see that DX10 flickering on run- and taxyways only on larger airports, those that have that yellow taxyway lines.
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Does anyone know what a developer can do to avoid these flickering textures? Or is this a certain configuration issue in the graphics driver, that could be avoided by setting a certain parameter (different mipmapping or AA setting)?
Cheers,
Mark
Btw..there is a "fix" for the DX10 induced runway/taxiway flickers... http://forum.avsim.net/topic/267998-dx10-runwaytaxiway-flickering-fix/
Basically, you have to edit each airport with ADE to include a small portion of a certain type of taxiway.
Not necessarily. But I would love it if someone who runs DX10 could grab a screenie or two or three of what the visual problem looks like. I'm on XP and don't have a 100% idea what's being discussed with the flickering, etc. And yes, I've followed the thread at Avsim.
I don't know if there is a cure for the problem yet, mainly because I haven't got fully unpacked from a move and am working through all that's involved with that. Once I can get settled down and get into some "pondering time" addressing the flicker issue will be on the list of things to ponder. :mixedsmi: