ian elliot
SOH-CM-2025
Just thought i'd post a few screenshots of Wideawake, i dont normally do "work in progress" but there's a few issues i may need help with and i'd like to hear your ideas/comments.
The airfield and its self is pretty much done although there's a lot of smaller objects im going to include, in Vulcan 607, "the small red and white control tower" is spacificly mention'd, so i'll make one up best guessing as i go,
Also work'd out the parking slots pretty much and a basic traffic file, ive used UKmil's Victor for ai, mainly to get distance's right between slots, ive got 11 running on my PC without to much frame loss, but there not really suitable, i'll also try with Ito's Victor to see if that works any better on slower PC's, although Itos has the wrong late 60's camo, if it works, anyone fancy doing a quick and dirty Corporate scheme
. Vulcans should be no problem, just install UKmil's Waddington and use the ai,
The biggest headache is going to be mesh, as Jamie mention'd in a previous post, there are some quite large hills south and west that almost slice the runway in half which are totally missing in the MS version, these are a very important feature of the airfield and pointless releasing without them, ive just got to figure out how, although there is an idea the Jamie mention'd thats worth a try.
cheers ianView attachment 66455View attachment 66456
The airfield and its self is pretty much done although there's a lot of smaller objects im going to include, in Vulcan 607, "the small red and white control tower" is spacificly mention'd, so i'll make one up best guessing as i go,
Also work'd out the parking slots pretty much and a basic traffic file, ive used UKmil's Victor for ai, mainly to get distance's right between slots, ive got 11 running on my PC without to much frame loss, but there not really suitable, i'll also try with Ito's Victor to see if that works any better on slower PC's, although Itos has the wrong late 60's camo, if it works, anyone fancy doing a quick and dirty Corporate scheme
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The biggest headache is going to be mesh, as Jamie mention'd in a previous post, there are some quite large hills south and west that almost slice the runway in half which are totally missing in the MS version, these are a very important feature of the airfield and pointless releasing without them, ive just got to figure out how, although there is an idea the Jamie mention'd thats worth a try.
cheers ianView attachment 66455View attachment 66456