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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Wing tip shadows.

Might be a broken (say wrongly formatted) texture (spec or bump map).

Check the format with Imagetool. DXT5 should do it.
 
i occasionally get the odd shadows - i find changing the time of day can remove the problem
 
Forgot to mention that if you zoom in it goes away, zoom out and back it comes, also shows on vertical rudder surfaces.

I think it most be something to do with viewpoint or view radius, just can't remember.
View attachment 49542

This is the same flight different position and no shadows.

Thanks for your help and advise.

Bruce.
 
I get those when the aircraft shadows are ticked on and especially when zooming closer gets worse. I just untick aircraft shadows.
 
Just tried that Tufun and it does remove the shadows, still can't understand why when ticked "Aircraft casts shadows on itself" they appear on top of the wing.

Something must have got corrupted , well it is FSX and we all know it has a mind of it's own!!!:icon_lol:
 
That's just the same on mine, it is linked to the angle to the sun, as I pan round they change, most odd!

You have it on the wing tip, elevator and also on the lefthand rudder in your first pic, in positions not related to each other
as an ordinary shadow would be from a single light source such as the Sun. Mine is the same.
 
I've had these also. I guess it is akin to those "blasted" shadows that appear to "slide down" the aircraft while in the "Fly-by" mode. I even went into the main "Cameras" cfg. and edited that to put my view "on the other side" of the aircraft, alas, that did not work...still there...
if anyone would like to try...:tgun2:

[CameraDefinition.005]
Title = FlyBy
Guid = {6B79DD49-9B4A-439D-BF40-ACBF157B0BA0}
Description = This is the description of the fly by view.
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = FlyBy
ShowAxis = No
AllowZoom = Yes
InitialZoom = 6.0 //--->> 10.0
SmoothZoomTime = 2.0
ShowWeather = Yes
XyzAdjust = FALSE
Transition = Yes //--->> No
ChaseDistance = 500
ChaseHeading = 345 //--->> 15
ChaseAltitude = 20 //--->> 10
ChaseTime = 20
ShowLensFlare=FALSE
Category = Outside
ClipMode = Tower
 
Roger, I brought it out a bit. I do recall it was an oddball number, like 3.5789346347826. I made it 4.
 
Roger, I brought it out a bit. I do recall it was an oddball number, like 3.5789346347826. I made it 4.

Thanks...I've used Arno's utility a few times with models that enter a distance away but this a new use:ernae:
 
A BIG Thank you Robert:applause:, that's fixed it.

I found the original radius set at 5.947622776031 metres and increased it by 1 to 6.947622776031 but still got a small shadow on the tail fins.
Raised it to 7.947622776031 and now works o.k. I know this was the fix I used before ands I have other aircraft that need the same treatment.


Roger what radius have you set?
Tufun what have you set yours to?


Thanks to you all for your help.

Bruce.
 
I don't think so...I was going nuts looking for stuff like that during the Thorp build as I was convinced that it was something I did! It was not until I decided to look at other planes that I started to figure it out, and in fact I think I found the fix by accident after using RADItor to fix the view distance as my Thorp was up close and personal in the preview window.
 
A BIG Thank you Robert:applause:, that's fixed it.

I found the original radius set at 5.947622776031 metres and increased it by 1 to 6.947622776031 but still got a small shadow on the tail fins.
Raised it to 7.947622776031 and now works o.k. I know this was the fix I used before ands I have other aircraft that need the same treatment.


Roger what radius have you set?
Tufun what have you set yours to?


Thanks to you all for your help.

Bruce.

Hey Bruce, I set mine to 7.0... work like a charm!
 
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