Hi all! I have not done scenery for FS since I flew CFS2 ages ago. And then it was just for personal use. I have been inspired to create a place my dad was stationed at during WW II. I am using ADE and I must say that the learning curve is being flattened out, but I still have along way to go!
I offer the screenies for comment/criticism as I need to hear/learn from those that create scenery. Whether or not this will be offered to the greater community, I cannot say at this point.
The two airbases are being done separately as Pitoe (double strip) is at a different elevation than Wama.
I am stumped on one thing: some of the taxi ways and hard stands are made at different scenery levels in ADE (some at sparse, some at normal). But the screenies where shot at scenery complexity sparse, but they all show up. What am I doing wrong?
Also I am doing the taxiways and hardstands as one complex ramp polygon. Is there an easier way?
As I say, I welcome comments and constructive criticism.
Thanks,Joe
I offer the screenies for comment/criticism as I need to hear/learn from those that create scenery. Whether or not this will be offered to the greater community, I cannot say at this point.
The two airbases are being done separately as Pitoe (double strip) is at a different elevation than Wama.
I am stumped on one thing: some of the taxi ways and hard stands are made at different scenery levels in ADE (some at sparse, some at normal). But the screenies where shot at scenery complexity sparse, but they all show up. What am I doing wrong?
Also I am doing the taxiways and hardstands as one complex ramp polygon. Is there an easier way?
As I say, I welcome comments and constructive criticism.
Thanks,Joe