• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Wireless TrackIR

I actually bought this setup last month. Very well made kit. Works well in ATS as well as FSX. It's about half the price of TrackIR. Good people there at Grass Monkey...tp
 
I bought a DIY kit for an active LED head piece like the one at the top of this thread a couple of years ago when i was playing MSFS in a very bright environment and the TrackIR sensor kept losing the passive hat reflectors in all the light noise. It worked, but it didn't really resist that level of light pollution any better than the passive reflectors, and was more cumbersome, especially if you don't usually play with headphones to attach it to. I went back to the passive reflectors. Still have the active LED unit around here somewhere. I hope I remembered to take the battery out before I put it away.

The standard TrackIR setup is well made, reliable, and works as well as any of the alternatives. That's why it is still popular even though it is overpriced and hasn't been updated in several years. I know the price point is a turn-off for some, but all I can advise is to bite down hard and get it anyway. I use it with about 10 different sims and it provides good value for many when spread out thus. I just regret that almost no first-person RPG games adopted this tech. It would have made something like Fallout or Witcher more immersive. Basically, any genre of game that is now jumping into VR, could have been using head tracking for several years now, and it would make VR seem like not that big of a deal. Oh well.

That FaceTrackNoIR is intriguing, I wonder how well it works. Its web site doesn't seem to have been updated for about 15 years ("Now works with Win XP Vista!!") so I would have doubts about how up-to-date the app is, but that technology has a lot of promise, some of it pretty scary.

August
 
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