okay guys, got permission to upload these. I've converted them from CFS2 to FS9 library objects, placeable by EZScenery, Rw12, etc. Currently running through testing and taking screenies for you guys. Then the readmes.
I've managed to get his ships in there to, I'll try to do other CFS2 ships afterwards, Usio, Collin, VN, etc, permissions depending. I'll take requests if you can get me permission (proof required), probly easier to get it myself, lol.
Now the conundrum, I've made two versions of some objects, ships and factories, one with smoke from the chimneys, one without. The only effect I had that worked okay was 'fx_ChimneySmoke.fx', anyone any idea where it comes from? I'd like to include it, but haven't been able to track it down, it's not FS9, CFS2 or Golden wings.
I sent 'betas' out (Cees, Ian & steve) did you guys get them? I know you did Ian (don't add them to your scenery yet, some have changed).
First test batch, Wolfi's Docks (objects are grouped by function, not by original upload)
View attachment 58322View attachment 58321View attachment 58320
Jamie
I've managed to get his ships in there to, I'll try to do other CFS2 ships afterwards, Usio, Collin, VN, etc, permissions depending. I'll take requests if you can get me permission (proof required), probly easier to get it myself, lol.
Now the conundrum, I've made two versions of some objects, ships and factories, one with smoke from the chimneys, one without. The only effect I had that worked okay was 'fx_ChimneySmoke.fx', anyone any idea where it comes from? I'd like to include it, but haven't been able to track it down, it's not FS9, CFS2 or Golden wings.
I sent 'betas' out (Cees, Ian & steve) did you guys get them? I know you did Ian (don't add them to your scenery yet, some have changed).
First test batch, Wolfi's Docks (objects are grouped by function, not by original upload)
View attachment 58322View attachment 58321View attachment 58320
Jamie