Your main factor in choosing an aircraft?

What is the main factor for you in choosing what aircraft to fly?

  • Aircraft flight characteristics - eg. It suits the way I like to fly!

    Votes: 3 33.3%
  • Historical interest/connection - eg. I've read/know much about its history or its pilots.

    Votes: 5 55.6%
  • Aesthics/functionality - eg. It sure looks purdy!! or, Wow, I can actually see clearly from the pit!

    Votes: 0 0.0%
  • Other (please specify)

    Votes: 1 11.1%

  • Total voters
    9
Specifiying:

Ummm, yes!

I like the Pfalz & SE-5 because they are stable platforms and can dive like banshees.

I like the DH-2 cause the forward & side visibility is INCREDIBLE! DR-I also has great visibilty.

I like the Halberstadt DII because it is a unique design.

Does this make me fickle? :focus:!
 
Well, I realize that I eliminate certain planes first because I just can't stand the view from the cockpit (or lack thereof, eg. Spad) and then go from there... so for me, its functionality first, though the other factors all come in to play.
 
If I'm choosing the aircraft then I would go for one that suits my style of fighting. Agility is the key for me, so the Nieuport 11, the Pup (this one is a personal favourite since my schoolboy days) and the Camel. I've only flown the Albatros DV and the Roland on the other side, so I can't comment.

That's if I choose.

What I've actually been doing lately is deciding my pilots assignments from a series of coin tosses. So I have no real control other than deciding which is half of the options is heads.
 
I want variety so always pick one I haven't tried in a while. I rotate the country I fly for with each new campaign too for same reason. Wish I could do the same with women, hah hah.
 
Good view, reasonable maneouverability and a sensible gun. The DH2 is pretty fine, albeit a little underpowered.
 
I picked "Other" , I want to be in the show from the very start and see how far I can get so whatever aircraft is supplied is fine by me , so far a BE2 or DH 2 .

Thats flying for the good guys of cause old chap :) Tally Ho

cheers
 
I fly them all for all your stated reasons. I don't want to miss a thing. And I like the idea of being in the show from the start to the finish. Appreciation for the improvements are evident then. Flew an EIII for a long time and struggled with handling her. Took a break and swithched over to Fokker DVII just to compare and I felt like superman with super powers and abililities.
 
All my testflights yesterday ended in exactly two ways: crashed on the deck or ran out of ammo. I made no decision on it, neither for which side I should fly. Tough decisions to make these days:jump:. But I like it the historical way. Maybe I start in the early days, and see, if Marek Steinmann will become a jewish ace for the Axis, and fly trough the whole war.

Regards
 
I usually choose a country, then choose the time frame and squadron. Such as choosing Escadrille Americaine......or choosing a Bavarian Pilot or a RNAS pilot.

I choose which squadron based on the plane that I want to fly. For my 1st real campaign try I chose a Bavarian pilot. I chose Jasta 79b because I wanted the pilot to be in a Bavarian Jasta and because I wanted to fly the Pfalz {mostly sent to Bavarian units}.

My next campaign will be a British pilot in 66 Squadron. Wanted to come in at or near Bloody April and I wanted to fly Pups {Following campaign will be Escadrille Americaine which will be flying Nieuports}.
 
I like the historical aspect of it all and to be able to find a sqdn that has a particular aircraft I 'fancy'. Too bad aircraft changes end a pilot's career.
 
I like the historical aspect of it all and to be able to find a sqdn that has a particular aircraft I 'fancy'. Too bad aircraft changes end a pilot's career.
Only if they upgrade to a plane that is not modeled {Sopwith Dolphin, DH 5, etc}.
 
I like the Nieuport series of fighters the best (11,17,24). I started sim flying back in the original RB in the early 90s and the Nieuports offered the best balance of features: light, agile, responsive, fast for their time, and the handling is instinctive (there's no heaviness in the controls). My only complaint is that they're not terribly well-armed, apart from the optional extra gun on the N.24 (though not all had it). But that said, if you get close and work hard, you can score well with them. The N.11 is a joy to fly, but as a pure fighter, the N.17 is superior due to its better gun system in the French example (British often retained the over-wing Lewis). The N.24 is a great plane as well-- basically just an improved N.17. I'd love to see an N.24 in OFF, to resurrect its flying days from RB3d. I'm more confident in the N.17 than any other aircraft in OFF, even later planes like the Spads.

The Sopwith Pup I find to be the British-made cousin to the Nieuports: light and agile, with intuitive handling once you get used to the rotary system. It's a great little flying craft as well.
 
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