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Zooming in close

Pat Pattle

SOH-CM-2025
Just as I've come to post this I noticed that Frosty has kindly posted the contents of the viewui.xml SDK document on the sticky knowledgebase thread. It's worth a look through and a play with as you can get some good results. :)

This is from the viewui.xml found in the cfs3 application data folder. Open it with notepad or whatever and add the entries in red to the spot view parameters. This enables you to zoom in with the [ ] keys and get right up Adolfs nose! When you close it make it read only and then stick it in your root cfs3 folder to make the changes stick.

<Settings>
<ViewUI>
<VirtualCockpitView FovScale="1.0" RotationRate="0.9" TranslationRate="0.5" VerticalLimit="0.3" LateralLimit="0.3" LightColor="255 50 50" DrawCockpit="true"/>
<SpotView ViewDist="100.0" ViewVerticalOffset="0.0" NominalAngles_x="3.0" NominalAngles_y="29.9999453584882" VerticalDelta="80.0" LateralDelta="80.0" ZoomDelta="10.0" ZoomMin="0.1" ZoomMax="100.0"/>
<ChaseView ViewDist="20.0" ViewVerticalOffset="0.0" NominalAngles_x="3.0" NominalAngles_y="5.0" VerticalDelta="80.0" LateralDelta="80.0" ZoomDelta="10.0"/>
<FloatView ViewDist="5" ViewVerticalOffset="2.0" MaxTrackingOffset="30.0" HistoryTargetOffset="24" HistoryCameraOffset="48"/>
<FloatView ViewDist="5" ViewVerticalOffset="2.0" MaxTrackingOffset="30.0" HistoryTargetOffset="24" HistoryCameraOffset="48"/>
<FlybyView StartViewDist="400.0" StopViewDist="400.0" ViewOffsetVert="15.0" ViewOffsetHoriz="15.0"/>
<ObserverUI ForwardSpeed="50.0" LateralSpeed="50.0" VerticalSpeed="50.0" PitchSpeed="10.0" YawSpeed="20.0" JoyForwardScale="5.0" JoyLateralScale="5.0" JoyYawScale="5.0"/>
<PlayerTargetView OffsetDist="25.0" OffsetHeight="2.5" ZoomVal="0.8" ZoomRate="1.0" ZoomMin="0.1" ZoomMax="10.0"/>
<WeaponView ViewDist="20.0" ViewVerticalOffset="0.0" NominalAngles_x="3.0" NominalAngles_y="29.9999453584882" VerticalDelta="80.0" LateralDelta="80.0" ZoomDelta="10.0"/>
</ViewUI>

CFS3_viewpoint.jpg
 
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