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The Staff of SOH
I've had the pleasure of flying the Alpha version with TuFun's latest sound set, and yes, it is every bit as good as the videos portray.
I've been working on updating all of my original skins to 4096 32bit renderings. I've also gone back and upgraded much of my original work to incorporate new techniques for polished metal and DX 10/11/12 light rendering. There are also going to be a few new skins from me for the JVVC version.
The upgraded bump and specular files will be generic for all current and previous paints made for the airplane. I'll make the support files available when the airplane releases.
The good news is that this plane, even with Jan's incredible cockpit art and the high def skins, makes solid 50+FPS over my maxed out sceneries with the sliders at WFO. The plane performs very well.
Some caps for now, but a video will really be necessary to show the light rendering at it's best. That's coming shortly.
Prepar3D 3.2 straight screen caps no post process
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Hi Friends,
Any hope for an XC-47C ? I'm tired to fly the old (but still good) MAAM's one !!!
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This just looks so real "G"!!! That Super DC3 is my favorite! Awesome job on this video!![]()
After a few hours of intense listening, the only thing I would look at is the ambient wind rush when engines are shut down/feathered in flight. Things are very quiet in that condition.![]()
Ya know you guys and the developers who keep pushing the envelope are the reason FSX is still the flight simulator of choice. It should have died some time back, but it just keeps getting better and better, more immersive than anything before it!Thank you, all of you, who work so hard to make this community and this simulator so much fun.Ted
Jan Visser VC for Manfred Jahn's C-47. Alpha Version
All of the elements of the aircraft are coming into focus and nearing a Beta version, then release as Jan Visser completes the cockpit/instrument modeling and the "team" works out other details.
Purely for your enjoyment.....
BTW, does the Gooney Bird's manifold pressure now change with a change in RPM? Flew from San Diego up to Edwards AFB yesterday to get some time in the YB-49 and enjoy the new ORBX/FTX SoCal scenery, and noticed that pulling manifold pressure back a couple inches low so it would be just right as the props come back didn't work. MP stayed right where it was. A little experimenting showed they aren't coupled. To be clear, fixing this if it's not implemented is not a reason to delay release as far as I'm concerned!
P.S. The "Biplane Rides" sign we see during your south to north low pass at Orcas Island is on Rod 'Magic' Magnor's hangar. He flew A-7s in 'Nam, hung out with Richard Bach, and operated a Travel Air, same years as our "new" one (1929). Our "old" one (1927) was licensed the same day Lindbergh flew across the Atlantic, as a matter of fact.
0EZDok Camera finally re-emerged and updated their software to a stable version, rather than the beta I struggled with for a long time. I also used OPUS for a while, but the EZDok camera movement is much more fluid and more to my liking. The new stable version will work in P3D, up to and including v3.2, as well as FSX.
Be sure to read the manual...the install needs to be done by the book, and setting up the head movement is easier with the manual handy.
Link:
http://www.ezdok-software.com/
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This link is to an older version. Apparently the only place it is kept up to date is with Flight 1.
According to the EzDok forum, version 1.18.7 has just been released. I switched to OPUS last year and am still using it but find it more awkward to set up than EzDok. I was hoping EzDok would finish (finally) version 2 but ....... in the meantime my plan is to reinstall it and try this 1.18.7 version.
Awesome video Gman,
Are the landing lights default or is that the effect of Shockwave Light Redux?