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NAS Alameda, CA KNGZ for FSX

NAS Alameda 1970-1993 V1 Released

Wow ! We've been hoping someone would take Alameda on ! Can't wait to see it in person ! Hope you plan on releasing it to us little people !

Hey Corvette99,

It's out and its here. Just browse up a few replies and you will find the link to the dropbox where the file is. I am currently just about finished (worked all day today) with Version 2 after a request for a carrier at one of the piers was asked and I was able with "scruffyduck"'s tutorials on ADE to put one there after I added to the airport to the right of the seaplane lagoon from a new photo showing what buildings/parking lots were there and NOT that junk stock residential area that FSX had there. It will be up here later tonight if you want to wait and download Version 2. Have fun and post some snap shots here.
 
Military Beacon

I almost forgot to mention that I hope that you will/have added a military beacon to NAS Alameda...

White/White/Green.....:adoration:
 
Good News...Bad News (well sorta)

I spent the afternoon today updating NAS Alameda to Version 2 by expanding it East to include the Carrier Piers/work Areas. I checked it out to a few photos and I think that it fits perfectly with MS FSX residential scenery so I am done with the land areas. Here are the updates: Added the breakwater to the seaplane lagoon; added concrete piers 1, 2 and 3 over the silly houses scenery on them. Added parking lots with cars; buses; and trucks. Added buildings to the work areas as best as I could with stock bldgs; AND.............notice the CVA-64 berthed on the North side of Pier 2. It is a static aircraft carrier converted from the AI version which means that it can be programmed to come and go (when I figure out how).
The bad news is that I cannot release it with the carrier until I get the ok from the creators at the FSX Carriers site who I have emailed because the model and textures belong to them. I AM going to put a dropbox link to Version 2 minus the carrier here so that if you want to add your own pilotable carrier at a pier you can. You will find two 60 foot camels in place at the north side of Pier 2 to berth to. :sorrow:

https://www.dropbox.com/s/hxno5o0rsfrxaoo/NAS Alameda V2.zip?dl=0



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Military Airport Beacon Added

I almost forgot to mention that I hope that you will/have added a military beacon to NAS Alameda...

White/White/Green.....:adoration:

I knew that I needed that and couldn't remember it was not automatically included. Usually is in a modified active airport, but NGZ was inactive with closed runways/taxiways so they purposely deactivated the beacon and the comms.

Thank you for reminding me. The dropbox link is of the airport updated with the beacon.:encouragement:
 
Relocate beacon

Wanted to ask if you could please relocate the beacon from the ground to the top of the control tower. I tried with ADE and it looked like I was doing so. I saved and compiled but then I found it back where
you had it. Don't know what I needed to do. If you know how could you please let me know what the procedures are? Thanks


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Relocate beacon

Wanted to ask if you could please relocate the beacon from the ground to the top of the control tower. I tried with ADE and it looked like I was doing so. I saved and compiled but then I found it back where
you had it. Don't know what I needed to do. If you know how could you please let me know what the procedures are? Thanks


beacon.jpg

Hi, I thought that it would be on top of a tower not on the ground when I placed it. Yes I surely can relocate it to the top of the tower. I will be releasing Version 2.1 with the cva-64 at Pier 2 with the beacon corrected as well as a few minor landscape corrections I found last night as well.
 
Beacon move

I was thinking that you were going to place the beacon on the control tower (Circled in red). It would be a little higher up and more visible from greater distance.


Thanks. :adoration::adoration:


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Black ship

You have to add the textures that are in the VEH_CV64 folder into the addon scenery texture folder.
 
NAS Alameda V2.2 Update

I updated NAS Alameda again adding a second tower as was actually done I read so that controllers could view the entire airport and the beacon was more visible. Just remove the old 2 KGNZ from your Addon Scenery scenery and replace with these two files. If you uploaded the last update with the CVA-64 and loaded the textures no need to add the textures again. I included them in this file for others who did not upload any previous versions. Gonna see if I can fly my COD in just a bit. Don't forget to post some pics of you flying to/from/over the airport in this thread to share. I will be posting a couple from the COD later.

https://www.dropbox.com/s/pkak5i2q66p6y0n/NAS Alameda V2_2.zip?dl=0
 
Alameda V2.2

Here are some pics of V2.2 NAS Alameda

Looks like there are now two control towers (circled in red) Buildings look to be the same only two of 'em. I like the beacon only relocate it on the right hand(original) tower. Recommend deleting the tower on the left And adding the beacon (MIL) to the original tower on the right. I can look at this on ADE but cannot change anything. Am I locked out from making changes?
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Alameda.jpg
 
Orbx Example

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I hear what you are saying about the freeware. While a valid point, the fact of the matter is we all would like to simulate reality as closely as possible right? I present you a screenshot of the Orbx version as a direct comparison. In MY quest to re-open Alameda as she looked in the 1980's and early 1990's, I think this is a very good foundation for a little further customization. Essentially I would like to add a couple custom hanger models, a custom Tower, a new AFCAD, and some statics as well as coding for Ai of the MAIW variety. I think this is a very do-able project if I could get someone to help with 3d modeling. I can do the AFCAD and object placement. Any takers?

-Woog
 
Don't see any pictures. Did you post any?


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I hear what you are saying about the freeware. While a valid point, the fact of the matter is we all would like to simulate reality as closely as possible right? I present you a screenshot of the Orbx version as a direct comparison. In MY quest to re-open Alameda as she looked in the 1980's and early 1990's, I think this is a very good foundation for a little further customization. Essentially I would like to add a couple custom hanger models, a custom Tower, a new AFCAD, and some statics as well as coding for Ai of the MAIW variety. I think this is a very do-able project if I could get someone to help with 3d modeling. I can do the AFCAD and object placement. Any takers?

-Woog
 
Three towers???

Here are some pics of V2.2 NAS Alameda

Looks like there are now two control towers (circled in red) Buildings look to be the same only two of 'em. I like the beacon only relocate it on the right hand(original) tower. Recommend deleting the tower on the left And adding the beacon (MIL) to the original tower on the right. I can look at this on ADE but cannot change anything. Am I locked out from making changes?
2_towers.jpg


Alameda.jpg
I appreciate all your feed back. BTW love the air shots of your COD. I see the towers that you circled. The one with the beacon is in the airport in ADE as is the older tower building close to the hanger which was the original tower at Alameda (close stock bldg)
I don't HAVE the second one you circled. Have you deleted the earlier versions in your Addon Scenery scenery or just overwritten when updating? The tower with the beacon is a stock airport object med tower 3 as is your phantom one. I even checked the List of Scenery and there is only one med tower 3 in the list. I even moved a piece of apron to see if it was hiding. No go. I don't know what to tell ya. I had ADE open at the same time as FSX and connected and when I pan from my ultralite 360 the other tower isn't there by me either. That is really frustrating. :dizzy:
 
I did, but for some reason they disappeared. At work now I'll have to repost them when I get off work
 
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