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The Staff of SOH
no way for meWorking for me now.
IP 71.9.132.101
Loaded the CFS1 Hawker Hurricane Mk I and eat up the Georges almost 2 to 1. The all change to the CFS1 Hawker Hurricane Mk I after a while...
Well ... must b my settings or something... with my Int. provider.Misson
The 71.55.234.30 is still working as well.
Next time I will let this loose on you all.
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Link if you want it.
http://www.sim-outhouse.com/sohforums/local_links.php?action=sendtofriend&catid=55&linkid=18741
Hopefully RichNagel was do more games and tell us how he was able to host a game.
Inbound Rules 1:
----------------
Protocol / Wan Start Port / WAN End Port / LAN Port / LAN IP Address
tcp / 6667 / 6667 / 6667 / <Your.LAN.IP.Address>
tcp / 28800 / 29000 / 28800 / <Your.LAN.IP.Address>
Outbound Rules 1:
-----------------
Protocol / Dest port Start / Dest port End / Src port Start / Src port End / LAN IP Address
tcp / 6667 / 6667 / NA / NA / <Your.LAN.IP.Address>
tcp / 28800 / 29000 / NA / NA / <Your.LAN.IP.Address>
Inbound Rules 2:
----------------
Protocol / Wan Start Port / WAN End Port / LAN Port / LAN IP Address
tcp / 6667 / 6667 / 6667 / <Your.LAN.IP.Address>
tcp / 6073 / 6073 / 6073 / <Your.LAN.IP.Address>
tcp-udp / 28800 / 29000 / 28800 / <Your.LAN.IP.Address>
tcp / 47624 / 47624 / 47624 / <Your.LAN.IP.Address>
tcp-udp / 2300 / 2400 / 2300 / <Your.LAN.IP.Address>
Outbound Rules 2:
-----------------
Protocol / Dest port Start / Dest port End / Src port Start / Src port End / LAN IP Address
tcp / 6667 / 6667 / 6667 / 6667 / <Your.LAN.IP.Address>
tcp / 6073 / 6073 / 6073 / 6073 / <Your.LAN.IP.Address>
tcp-udp / 28800 / 29000 / 28800 / 29000 / <Your.LAN.IP.Address>
tcp / 47624 / 47624 / 47624 / 47624 / <Your.LAN.IP.Address>
tcp-udp / 2300 / 2400 / 2300 / 2400 / <Your.LAN.IP.Address>
Hello Rich, all this ports are stablished in the router or / and in the windows firewall in some way? What if , i just enable "DMZ" for my pc ip?I'll definitely be hosting more games, and posting an announcement here. Me and my buddies frequently play multiplayer CFS2 games, but I've only recently started announcing them (here, and in two groups on Facebook).
As far as hosting, quite simply really... you'll need to open ports on your router in order to host games, and after that, just start a game
Here are the ports that I have opened:
Code:Inbound Rules 1: ---------------- Protocol / Wan Start Port / WAN End Port / LAN Port / LAN IP Address tcp / 6667 / 6667 / 6667 / <Your.LAN.IP.Address> tcp / 28800 / 29000 / 28800 / <Your.LAN.IP.Address> Outbound Rules 1: ----------------- Protocol / Dest port Start / Dest port End / Src port Start / Src port End / LAN IP Address tcp / 6667 / 6667 / NA / NA / <Your.LAN.IP.Address> tcp / 28800 / 29000 / NA / NA / <Your.LAN.IP.Address> Inbound Rules 2: ---------------- Protocol / Wan Start Port / WAN End Port / LAN Port / LAN IP Address tcp / 6667 / 6667 / 6667 / <Your.LAN.IP.Address> tcp / 6073 / 6073 / 6073 / <Your.LAN.IP.Address> tcp-udp / 28800 / 29000 / 28800 / <Your.LAN.IP.Address> tcp / 47624 / 47624 / 47624 / <Your.LAN.IP.Address> tcp-udp / 2300 / 2400 / 2300 / <Your.LAN.IP.Address> Outbound Rules 2: ----------------- Protocol / Dest port Start / Dest port End / Src port Start / Src port End / LAN IP Address tcp / 6667 / 6667 / 6667 / 6667 / <Your.LAN.IP.Address> tcp / 6073 / 6073 / 6073 / 6073 / <Your.LAN.IP.Address> tcp-udp / 28800 / 29000 / 28800 / 29000 / <Your.LAN.IP.Address> tcp / 47624 / 47624 / 47624 / 47624 / <Your.LAN.IP.Address> tcp-udp / 2300 / 2400 / 2300 / 2400 / <Your.LAN.IP.Address>
I also have "Static NAT" enabled for my LAN IP Address.
Hello Rich, all this ports are stablished in the router or / and in the windows firewall in some way? What if , i just enable "DMZ" for my pc ip?
Thanks
Mario