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USS Saratoga CV3 campaign released!

I know I haven't been around but I'm still alive. I should still have the F6F with and and with out rear quarter windows on my XP as gmax files so I could be able to edit one of them if you all need me too.

Must replace my Avatar image. Been gone that long....

If it is the F6F-3 variant, I'd love to use her. Thanks Allen!
 
Allen's OH update to F6F-3 w/ rear quarter window.

Allen's work was derived from the stock/OH models. I didn't overlook him, i just looped his OH F6F-3 with rear windows into the stock/OH category. I assumed Shadow Wolf was looking for something outside that basket.
 
Nope that's all there is. Wolfi has hinted he may take up the challenge of making a detailed model. I'm hoping he does, I will love to work with him on it.
 
Allen's work was derived from the stock/OH models. I didn't overlook him, i just looped his OH F6F-3 with rear windows into the stock/OH category. I assumed Shadow Wolf was looking for something outside that basket.

All I had in my stable was The B-24 Guy's OH/stock model. I was merely looking for something newer and hopefully more advanced to go with this revamped campaign. Captain Kurt's model will do fine. (All I need to do now is remember where to put the pilot folder so he'll show).

I have "cleaned up" the Buka raid missions and am now working on the Rabaul strikes. I'm replacing the older F6F-3s with the Captain's bird. After that I need to do the same with the Gilbert Island missions followed by the Marshals where they get an upgrade to the F6F-5 (already done).
 
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If your using Cap Kurt's. The pilot will need to be added like and object/weapon and put into the SCENEDB folder.
 
Allen

Thanks. Regarding the pilot that is correct.

Just to keep credits right, this is Allen's F6F-3 model with my repaint, dp and flight files. :wavey:
 
I've got the missions done. Next I'm going to check them against the campaign file (.cmg) and double check the downloads list. Then I will test fly most of them and set up the "player as wingman" missions to place the player aircraft in the wing position. Lastly, I will ask for Beta testers.

Most of the missions have a headwind of 10-15 knots, so those who do not use the further aft take off position .cfg or have little experience taking off and landing from/on carriers should have no problems. Most of the moving objects - ships, planes etc. are the most modern examples available. Players will randomly fly a fighter, dive bomber or torpedo plane, so each time you run the campaign each mission can be different. In the bomber scenario's you can find yourself flying lead or on the wing, randomly chosen by the .cmg.

Whew! this has been more time intense than I originally thought it would be. I have been striving to ensure others will have no errors, assuming they download and install objects correctly.It has been fun in Mission Builder though. :banghead: It has been good to get back to work again and have something worthwhile to do.
 
The campaign and individual missions are ready for Beta testing. Volunteers are asked to PM me their email address. Don't post your address here though. :wiggle:
 
I have made and am making some minor adjustments to some of the missions. Otherwise, the project is finished. I have one member beta testing the campaign now. Any other volunteers?
 
Yes I'm working on a new F6F, but it will take it's time (as always) and I like to finish a few old projects before.

wolfi


Nope that's all there is. Wolfi has hinted he may take up the challenge of making a detailed model. I'm hoping he does, I will love to work with him on it.
 
I think I've done about all I can do with this one. I am waiting to hear back from a tester and cleaning up some loose ends and expect to release the revised campaign in a few days. I just might go back and plug in Captain Kurt's newly released A6M2. I am also working on a revision of another campaign, utilizing the new ships and planes. Thank you for your patience.
 
Final checks

Hi all:

I am performing the final checks and tests for this campaign. I will be releasing it in a few days. My Beta tester said that all the missions checked out okay and I am just going over the supporting documentation. It may be released as a self instaler after all!
 
Thank you Rami!

Rami has been kind enough to load this campaign into a self installer for your convenience. I will test it and upload both the self installer and the manual install versions in just a few days. Thank you all for your patience and assistance. :running:
 
Thank you very much Shadow, I sure appreciate you sharing your work with all. I can only imagine the intense level of work involved especially when making sure everything goes as you planned. Again a hearty thank you sir.
 
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