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New Ki-100 aircraft models by Allen!

Allen

Styles Editor/Admin
Staff member
429514850320054608.jpg

A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - Japanese

Description: A scrach build model using Krzysztof Malinowski Ki-100-I Ko texture. Come with most of the bells and whistles like animated parts and breaking parts. Model is Multi LOD use damage texture logics as well.

To check it out, rate it or add comments, visit Ki-100-Ia Tony.zip
The comments you make there will appear in the posts below.
 
Ki-100-Ib Tony.zip

891714850342443677.jpg

A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - Japanese

Description: A scratch build model using Krzysztof Malinowski Ki-100-I Otsu texture. Come with most of the bells and whistles like animated parts and breaking parts. Model is Multi LOD use damage texture logics as well.

To check it out, rate it or add comments, visit Ki-100-Ib Tony.zip
The comments you make there will appear in the posts below.
 
Reply...

Allen,

Many thanks for the new aircraft models, great work! :biggrin-new:
 
About Ki 100, Thank you Allen,... Even for FS2004, after some retouching, the plane flies well and looks great ..

Here, skin by Morton, modified because overhauled 3D model...










...
 
Ki-100, These contact_points give it a more effective main gear's suspension... I think it works by the same way with CFS2...?


point.0=1, -16.600, 0.00, -2.470, 3200, 0, 0.30, 80.0, 0.22, 2.50, 0.40, 0.0, 0.0, 0, 135, 160
point.1=1, 2.070, -6.65, -6.100, 2200, 1, 1.05, 0.0, 0.20, 2.50, 0.75, 5.5, 6.0, 2, 135, 160
point.2=1, 2.070, 6.65, -6.100, 2200, 2, 1.05, 0.0, 0.20, 2.50, 0.75, 6.0, 6.5, 3, 135, 160


point.3=2, -0.475, -19.70, 0.178, 1200, 0, 0.00, 0.0, 0.00, 0.00, 0.00, 0.0, 0.0, 5
point.4=2, -0.475, 19.70, 0.178, 1200, 0, 0.00, 0.0, 0.00, 0.00, 0.00, 0.0, 0.0, 6
point.5=2, -17.860, 0.00, -0.890, 2400, 0, 0.00, 0.0, 0.00, 0.00, 0.00, 0.0, 0.0, 9
point.6=2, 2.410, 0.00, -2.680, 1200, 0, 0.00, 0.0, 0.00, 0.00, 0.00, 0.0, 0.0, 4
point.7=2, -5.410, 0.00, -2.680, 1200, 0, 0.00, 0.0, 0.00, 0.00, 0.00, 0.0, 0.0, 4

static_cg_height = 5.393 //(feet) altitude of CG when at rest (altitude when loaded on ground)
static_pitch = 10.915 //degrees (pitch when loaded on ground)


( I modified the contact_points one hour after editing. fixing a mistake on point.1 and point.2 . Sorry)
 
Last edited:
Ki-100, These contact_points give it a more effective main gear's suspension... I think it works by the same way with CFS2...?

*Sniped for quicker scrolling*

( I modified the contact_points one hour after editing. fixing a mistake on point.1 and point.2 . Sorry)

CFS2 and FS04 contact_points don't quite work the same. Most of the time for me any FS04 contact_points will have the tires 1/4 to 1/2 buried underground in CFS2.
 
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