BorekS
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having a new question.
well, there is a few aiprlanes which would be nice to enhance with a rocket engine take-off boost feature.
eg. the Arado 234 with rocked pods, Lippisch P.13 starter engine and many many more...
as most of you already know some things cant be simply simulated with CFS3....
I am thinking a base initial stage we would just need at least, is an event where any of two (and more) engined airplane would be able to stop working one of them. lets say a single jet engined airplane is set at aircraft.cfg as two engined infact. I just need the second engine let burnout sooner. that would solve a lot.
anybody tried?
well, there is a few aiprlanes which would be nice to enhance with a rocket engine take-off boost feature.
eg. the Arado 234 with rocked pods, Lippisch P.13 starter engine and many many more...
as most of you already know some things cant be simply simulated with CFS3....
I am thinking a base initial stage we would just need at least, is an event where any of two (and more) engined airplane would be able to stop working one of them. lets say a single jet engined airplane is set at aircraft.cfg as two engined infact. I just need the second engine let burnout sooner. that would solve a lot.
anybody tried?
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Many parameters will need to be considered and adding boost to takeoff while not effecting top speed and climb rate will be complex and challenging to do, if at all possible. It would be trial and error for sure. First you would need to test if turning off one engine while in flight makes a difference in performance, if so you could then adjust the flight model to achieve the top speed you want with only two engines, should be feasible ... well maybe. 
