Thanks MrZippy
I made a slight adjustment on your figures, but I found the top shockwave beacon light I was using (Fx_shockwave_beacon_h) didn't show for some reason. I changed that to a normal beacon and added some strobes to the wing tips and this is what I've come up with ....
[LIGHTS]
// types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=Taxi, 7=Recognition, 8=Wing, 9=Logo, 10=Cabin
light.1 = 3, -34.500, 0.000, 3.340, fx_shockwave_navwhi_l //tail white nav
light.2 = 3, -34.500, 0.000, 3.093, fx_navred //tail white nav
light.3 = 3, -1.072, -32.710, 3.890, Fx_shockwave_navred //left wing
light.4 = 3, -1.072, 32.710, 3.870, Fx_shockwave_navgre //right wing
light.5 = 2, -6.151, 0.000, -3.550, Fx_shockwave_strobe //belly strobe
light.6 = 1, -27.020, 0.000, 5.700, Fx_shockwave_beacon //tail beacon _h
light.7 = 1, -6.200, 0.000, -6.800, Fx_shockwave_beacon_b //belly beacon
light.8 = 6, 3.100, -7.044, -4.480, fx_taxi_ju //left gear taxi light
light.9 = 6, 3.100, 7.044, -4.480, fx_taxi_ju //right gear taxi light
light.10 = 7, 15.700, 0.000, 0.055, fx_taxi_ju //Nose Warning Light
light.11 = 8, -0.367, -2.241, 4.186, fx_taxi_ju //left wing ice light
light.12 = 4, 4.00, 0.00, 3.80, Fx_shockwave_vclight
light.13 = 5, 1.00, -18.15, 0.750, fx_shockwave_landing_light.fx
light.14 = 5, 1.00, 18.15, 0.750, fx_shockwave_landing_light.fx
light.15 = 2, -1.90, -32.80, 3.890, Fx_shockwave_strobe //left wing
light.16 = 2, -1.90, 32.80, 3.890, Fx_shockwave_strobe //right wing
//light.17 = 10, -14.904, 1.342, 2.870, fx_cabinlites //right side
//light.18 = 10, -14.904, -1.342, 2.870, fx_cabinlites //left side
//light.19 = 10, -5.761, 0.000, 3.028, fx_cabinlites
Not sure of the reason for a white and red tail beacon. If the red is not supposed to be there then that can be changed.
This will give you something to work with anyway.
Pete