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Cv-34 oriskany

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This is very nice work!
i have long been searching for a static A-3 for my Whidbey Island 1966 scenery. Can you share where the Static A-3 came from?
It does work fine in FSX - i have noted similar issues that others have noted, but even with those, this is really well done.

I have attached a couple of screenshots, and if allowed, i would like to modify the texture set (for my own use) of the A-3 - unless others want it - in which case i will make it available.

All of the work you are undertaking is truly well done, and most appreciated.

Deke


it was not tested in fsx and i will not post anything specific for fsx because i can not test the model in so many simulators and there are always compatibility problems, for example the hard deck of the elevator, after looking for a solution, no longer appear in p3d in my case, but in p3d v4 appers,

In what format do you need the a-3? I converted this from an old freeware model of FS9, downloading as many polygons as I could, but it is still a big thing, so if you want it for a scenario I would recommend you not to put a very large group or change the LOD of the model, send me a MP
 
Is anybody willing to convert this beautiful model,and the Stennis to FSX?I could give it a try if,I had some guidance.
 
Bump

Just checking to see if any fixes are WIP or can be done to areas in red circles? Would like to see effect from just above the ships screws eliminated. Adjustment more to the right of the IFLOS is appreciated as well (were red arrow is)

Thanks :engel016:



Don't know why it is, but when I load your carriers, they all will want to rise up out of the water into the sky. (P3D V3.4) at least for me, don't know about other folks.
To rectify the situation, I have to use ModelConvX and that will stop the boat from flying. Other commercial ships (payware) and most freeware ships - I have no issues what so
ever in P3D V3.4 -

I would like to see if the following areas just above where the screws are (Aft - circled in red) removed please. Also the IFLOLS needs to be repositioned to the right, where I have my red downward arrow.
It looks too far to the left.

swy8ur.jpg


If you look at the wake of the real ship, there is no screw effect such as the one I out lined above. ^ Also, notice the location of the IFLOLS below and compare to the one ^.
USS_Oriskany_%28CVA-34%29_launches_A-4_off_Vietnam_1969.jpeg
 
Just checking to see if any fixes are WIP or can be done to areas in red circles? Would like to see effect from just above the ships screws eliminated. Adjustment more to the right of the IFLOS is appreciated as well (were red arrow is)

Thanks :engel016:

Hi,

as I mentioned earlier in this thread the IFOLS cannot be fixed using the current setup as I used the default acceleration gauge which is designed for Nimitz class carriers so it is very difficult to align the start, end and edge attachpoints for one the size of oriskany as to move the IFOLS means the deck centreline lighting end up floating in the sea etc etc. a completely new gauge has too be developed/used.

the second challenge to performing the fixes and releasing is CIMOGT used components from other developers without permission hence the links had to be removed and he can't release any updates as a result without incurring the wrath of original devs. Now, as original dev of oriskany if CIMOGT PMs me I can see if I can help him secure approval from the other developers and upload mods.

Best
Gaz
 
Hi,

as I mentioned earlier in this thread the IFOLS cannot be fixed using the current setup as I used the default acceleration gauge which is designed for Nimitz class carriers so it is very difficult to align the start, end and edge attachpoints for one the size of oriskany as to move the IFOLS means the deck centreline lighting end up floating in the sea etc etc. a completely new gauge has too be developed/used.

the second challenge to performing the fixes and releasing is CIMOGT used components from other developers without permission hence the links had to be removed and he can't release any updates as a result without incurring the wrath of original devs. Now, as original dev of oriskany if CIMOGT PMs me I can see if I can help him secure approval from the other developers and upload mods.

Best
Gaz

Until the kinks are worked out, I've removed this ship from my inventory and for now...it's mothballed :engel016:
 
It's kind of a shame. Was hoping - with the necessary and generous permission of Gary - that this model could be completed for use in P3Dv4 and also its sister the Hancock would emerge.
 
Well it's not dead and buried yet. There are options around fixing the meatball, and as for modifying my hull....I'm okay with it.

The use of the vehicles, additional deck crew and hangar textures by RFN, and aircraft by MAIW that have been added are out with my control as they ain't mine....but there are options around that too. (Worst case remove them from the pack to avoid the copyright infringement piece then the hull can be shared with the lift features)

I just need the boyo to get in touch (his PM ability is disabled so I can't contact him)

Gaz
 
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