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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Angle Deck Essex

navychief8

Charter Member
Calling in a request to all the amazing aircraft and ship developers out there. Is there anyone willing to make angle deck Essex for FSX that would be able to be used with the AIcarrier2 program. What a beautiful home for A-4s, F-4s,F-8s, C-1s, and SH-3s. This is a ship that is long over due and deserves a place in FSX Naval Aviation. So lets stir up some interest and maybe one of these guys will surprise us. :woot::woot::woot:

ATC(AW/SW) Schaefer, USN
 
Calling in a request to all the amazing aircraft and ship developers out there. Is there anyone willing to make angle deck Essex for FSX that would be able to be used with the AIcarrier2 program. What a beautiful home for A-4s, F-4s,F-8s, C-1s, and SH-3s. This is a ship that is long over due and deserves a place in FSX Naval Aviation. So lets stir up some interest and maybe one of these guys will surprise us. :woot::woot::woot:

ATC(AW/SW) Schaefer, USN


Well ahoy there, shipmate!!

I echo your interest!:applause:

NC (AMEC(AW), ret)
 
Yeah, where's Willy? Lets go get some coffee!

NC8, I too would welcome an "SCB-27" Essex! Helldiver, however, will not be impressed! :d

ATC(AW) 1980 - 1994
 
Do you mean.........something like this???????????????
img54.jpg
 
I think that flight sim not only provides great entertainment, but it is also a great way to preserve the history that these great Ships and Aircraft wrote. I am involved in a project to bring the USS Macon ZRS-5 to FSX and bring a forgotten era of Naval Aviation back to life. This game is a great way to show young kids the history of aviation in some other form than looking at a picture in a book. Well I will get off my soapbox now and get back to flying.
 
I think that flight sim not only provides great entertainment, but it is also a great way to preserve the history that these great Ships and Aircraft wrote. I am involved in a project to bring the USS Macon ZRS-5 to FSX and bring a forgotten era of Naval Aviation back to life. This game is a great way to show young kids the history of aviation in some other form than looking at a picture in a book. Well I will get off my soapbox now and get back to flying.

Do you have a status report on the Macon? Is this the same as the Akron project of a few months ago. I ask because I recently released a model of the F9C Sparrowhawk which I have successfully docked with a simple static airship the size of the Akron. It appears it "might" be possible to dock with an AI version which I haven't completely tested yet.

Paul
 
Paul you are amazing! Your releases are nonstop! :woot:
I'm jealous!



Some of us have various completion stages of the angle deck carriers. I have two sitting in the shipyard.

Coral Sea
and
- enter your favorite SCB-27 here -
<ENTER here SCB-27 favorite your>

Real life is just kicking me in the pants right now and I apologize for that... with the economy the way it is I make sure I stay busy.. I have employees to feed.
 
Since I was only a AMM3/C, I would like to offer up my opinion.
Why anyone that would take a sleek, beautiful Essex Class Carrier and turn into one of these lop-sided, ungainly looking, angled deck abortions is a mystery to me.
Just a look at Mike Davies screen shot would tell you that. Leave perfection alone. God, you'd put a mustache on the Mona Lisa!
Boom, I don't know where you got that picture but I been telling everyone that a Carrier is a planing hull, As such it goes at flank speed with the wind behind it and then turns 180 degrees to head into the wind. When it does. it heels way over and you make sure that the planes are well guyed down. It's hard to stay up right and make sure you don't fall off. One of the fun things about being on a Carrier. That and dodging props.
 
Hello!
Helldiver your post remind me a discussion I had with a friend of mine who had land Corsair on wooden deck few years before...
I wondered which version of L'Arromanches (ex HMS Colosus) I should build.
In her last years, Arromanches was added a small angle deck for carrier landing qualifications.

The conclusion we met was that, for some people, angle deck and island are nicely balancing each other, and for others, the hull line, or silhouette, must not be disrupted by this ugly "angle"...

The very last conclusion was : I have to build both :confused:

And by the way Good luck Michael and Crashaz!!
Sylvain
 
Michael,

That is the most awesome looking ship model I have ever seen for any version of FS.
:jawdrop:

Will be worth the wait!

Expat
 
Yup, the Independence CVL's were rollers! Just now reading a book about the Bunker Hill which I had a chance to go aboard when she was still in the mothball fleet in the mids 60's. Wasn't too much longer before she was towed away for razorblades.

Cheers: T.
 
Didn't F-4s only appear on Forrestals (and larger), because they were too big and heavy for the older carriers?

Not quite, the F-4s appeared on the rebuilt Midway class before the forrestals, but only after their decks had extra metal work to support the increased sink rate impact.

The biggest Essex's could support was the A-3, the biggest the Midway could support was the F-4 and the biggest the Forrestal could support was the F-4, A-5 and F-14s.

Physical size or speed ( note F-8s served on Essex classes) isnt the deciding factor, its the approach speed coupled with the appraoch weight and sink rate, the F-14 has the biggest impact but there was one larger and that was the F-111B, but not by much, sadly it was only a test and nothing ever came of it.

Best

Michael
 
Michael,

That is the most awesome looking ship model I have ever seen for any version of FS.
:jawdrop:

Will be worth the wait!

Expat

Thank you, but sadly there is one among us who may not be around by the time I finally pull my digit out and finish it....truth is the project is so massive I'll be updating and adding for ever, much like DCCs P-38 projects, each one better than the last one.

I am seriously considering an appeal to SoH users to help me at least get a beta package to said gentleman so that he may at least have some fun in his failing years, all be it a untextured beta model. I need time to think how best to do this and word the appeal and the ramifications of the proposal, which basically throws the current beat model into the public arena and may void previous payware agreements, the Beta has no acceleration features so would require these other freeware packages for cat and trap, neither of which I have time to learn on top of the rest of my schedule, plus other issues.

One good thing is that FSx is around for a while, that means no more moving goal posts in compilers and materials and other tedious requiems that developers have to jump through LOL.

Anyway, heres another render, I'm still not happy with the high angle views with respect to lighting values or scene ambiance, the low level ones are ok now, but up high they loose something, big image here......http://homepage.ntlworld.com/mickoo/Images Ships/CV10_01.jpg .... http://homepage.ntlworld.com/mickoo/Images Ships/CV10_02.jpg ....thumbs attached, this is the short hull version, I do have another render of the Port side going through right now, should be done in a few hours, I'll post that up as a taster.

Kindest

Michael
 
Thank you, but sadly there is one among us who may not be around by the time I finally pull my digit out and finish it....truth is the project is so massive I'll be updating and adding for ever, much like DCCs P-38 projects, each one better than the last one.

I am seriously considering an appeal to SoH users to help me at least get a beta package to said gentleman so that he may at least have some fun in his failing years, all be it a untextured beta model. I need time to think how best to do this and word the appeal and the ramifications of the proposal, which basically throws the current beat model into the public arena and may void previous payware agreements, the Beta has no acceleration features so would require these other freeware packages for cat and trap, neither of which I have time to learn on top of the rest of my schedule, plus other issues.

One good thing is that FSx is around for a while, that means no more moving goal posts in compilers and materials and other tedious requiems that developers have to jump through LOL.

Anyway, heres another render, I'm still not happy with the high angle views with respect to lighting values or scene ambiance, the low level ones are ok now, but up high they loose something, big image here......http://homepage.ntlworld.com/mickoo/Images Ships/CV10_01.jpg ....thumb attached, this is the short hull version, I do have another render of the Port side going through right now, should be done in a few hours, I'll post that up as a taster.

Kindest

Michael

If there is a question of voiding previous payware agreements, I can help you turn wrenches. We can use my virtual shipyard workers to give you a hand. This way you can still get the ship done faster for your friend... and you don't have to make the ship available to a bunch of people.


With the acceleration features I can help you get setup. I would prefer we get a real nice artist though. I'm good... but this one deserves the best!

Just have the people who work with you sign an NDA and this protects your work from those not working on the project specifically.

Maybe we can setup another time to talk via Skype... much faster way of working together. :wavey:
 
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