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Hyūga-class helicopter destroyer

CIMOGT

Charter Member
For some time I am working on this model, this is the first test to check the textures that have been applied so far and the size of the mdl so that it does not grow too much as well as the polygons of it, I still have several parts pending to add the textures, as well as all the aerial wing of the deck and all the animations

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Impressive undertaking, I'd not seen one before.
It will be perfect for the MV-22. (see below)

I was on her sister in pearl for a forenoon during RIMPAC '14 for several briefings and conferences, she was the Command Ship for all Maritime interceptions and boarding's for that exercise

The equivalent to my role took me for a tour around the ship, she was unbelievably clean for a warship, they definitely took care of her

I took this from our FLTDK
 

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first test in the sim

first test in PREPARD3D, to verify textures and animations, pending all night textures and control panel gauge


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now only pending the night textures, control panel gauge ready

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I dont want to be to picky, however naval ships at sea fly their sea ensigns from the main mast

its only when in harbour, anchor or at the buoy they shift their flags at both ends

any ship with a flight deck of any sort will most definitely will strike any staff at sea that may inhibit flying operations

any possibility of relocating the sea ensign
 
Ready

After some time and many tests with some animations the model is finished, no bug in my test in P3D V3.4
 
Lights & Signalers

I particularly like the spot lights on the island and those logically placed for hatches, ladders, small boat decks and stair platforms.
The animated signalers with lighted wands and protective clothing are a nice touch.
 
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