moving scenery objects.

Motormouse

SOH-CM-2025
Is there another utility that can decompile bgl files besides bglxml?

Ive found an fs02 scenery that I would like to adjust to fit
the photoscenery Im using in an area.

Ttfn

Pete
 
can't MCX be used to adjust the coordinates of bgl's? Sure I read that somewhere.

There is a program called BGL Analyzer that will supposedly open most BGL files that won't open with BGL/XML.

I have tried it a number of times and it hasn't worked for me yet.

Still, it must work on some BGLs or why would the author have bothered to release it? Maybe I've just been unlucky.
 
Well I live by it ,converting from FSX or FS2004/2002 to CFS2.

Best I have ever seen..


BGL Analyze,
break down and extract, correct or change .BGL files
By Winfried Orthmann
Click image to download ****

http://thefreeflightsite.com/Design.htm

I'm glad to hear that it has worked for you! That's encouraging! I shall continue to try it when I can't open a BGL with BGLxml, and hopefully some time it will work for me.
 
Ok, so I've tried this, seems to break down a bgl into scasm code, now to work out how to edit and what to use to recompile to bgl.

Ttfn

Pete
 
Well I only hope that the download included scasm 2.85 or higher, I have not looked at the actual zip file in a while.

Once you break it down, make any changes, then just drag and drop the text over scasm to create a new BGL.
 
Once you break it down, make any changes, then just drag and drop the text over scasm to create a new BGL.


Doesn't seem to want to compile, for some reason SCASM won't run by itself (Im on Win10), is there a 'front end' application that anyone recommends?

thanks

Ttfn

Pete
 
Well this combined with bgl comp will help remove objects:


click image to download
Excbuilder V.2 complete package, remove stock buildings, trees ect. ****
By Paavo Pihelgas .. simple easy to use program
Includes required FS Connect .dll by Russel Dirks
Includes Msstdfmf.dll error fix
Requires BGLcomp by microsoft here

http://thefreeflightsite.com/Utilities4.htm


and if you check out Model converter X, it will allow you to copy and replace objects:
https://www.fsdeveloper.com/forum/categories/scenery-design-3d-objects.26/


I spend my time in CFS2 on the Vietnam war project so I am sorry I can not be of more help.

Dave
 
OK can someone take a look at this xml and tell me why it won't compile to BGL?

Code:
<?xml version="1.0" encoding="UTF-8"?>
<FSData version="9.0" xmlns:xsi="[URL]http://www.w3.org/2001/XMLSchema-instance[/URL]" xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<SceneryObject
lat="50.8141666666667"
lon="-1.28033333333333"
alt="0"
pitch="0"
bank="0"
heading="0"
altitudeIsAgl="TRUE"
imageComplexity="VERY_SPARSE">
<LibraryObject
name="8736c7244f91e6881582619c0958f4ef"
scale="1"/>
</SceneryObject>
<ModelData sourceFile="H:\Backup\Aircraft&Fsims\Ms Projects\scenery tools\Model ConverterX\Models\CalshotLS.mdl" name="8736c7244f91e6881582619c0958f4ef" />
</FSData>


xml compiled by mcx

Thanks


ttfn

Pete
 
Last edited:
Well if worse comes to worst try this:

Fs2002 scenery will decompile in BGL anal., turn into scasm file then upload the scasm into Airport3






Airport
2.60 full install for CFs1, 2 and FS2000 or
higher?
by Pascal Meziat and Tom Hiscox
create airports, cities, towns and more
Gota have it, plain and simple.
Click image to download**** ( only tested upto windows XP)
Airport 3.0 upgrade to 3.0 (for 2.60 above) ****


http://thefreeflightsite.com/Design.htm
 
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