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Favorite GA single or twin ships

For singles, my fave is the KC Flight Shop Republic Seabee.

Twin favs are Carenado Cessna C337 and Aeroplane Heaven L-10A.

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Kevin

OOh! I love float planes... But what happened to KC Flight Shop's website? I get a directory listing of their cgibin...
 
....Milton Shupe's DH80....
-so much good freeware GA out there.... why pay for payware

I had forgotten about Milton's Puss Moth, it is not one of those recently converted to FSX native but went looking for it and found one converted by RobCap in 2010-that works well in V4, one or two cosmetic issues but it fly's great and is a keeper.
 
The favorite, huh....? For me, at times it can be flavor of the week......

.....and this weeks flavor tends to bite back....

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Alabeo Waco, A2a Cub making Heidi scream is always fun.
Twins the C47R and RA Duke B60 piston.
Ants Tiger moth an JF chippy gets lot of flight time.

For fun the Progressive Aerodyne Searay and the Magni M24.
 
where did you get the awesom dust effects
i don't know what those are, but I have edited most of my GA to use LICChamp_dustrun.fx from the old FS9 Aeronca Champion, and that looks pretty good.
 
i don't know what those are, but I have edited most of my GA to use LICChamp_dustrun.fx from the old FS9 Aeronca Champion, and that looks pretty good.

I remember that, it works in FSX?? I shall need this file, sir! xD

EDIT: My brain was able to get me there. Just installed Lilski's Champ to take the effects. Who knows, maybe it'll kinda sorta maybe run in FSX. A wonderful little ship it was, back in its day.
 
I learned to fly in a 120 <3 What package is that and where did you get the awesome dust effects?

Thanks!

That's FlySimWare's Cessna 120 pack. I'm playing around with repaints, some of them fictitious (see above) and some real world. It's a pretty old model and the fuselage is mapped to a single mirrored texture, so that precludes any paint schemes with lettering on the fuselage. That said....there are actually a lot of 120's out there that have their reg no's on the tail.

I'll make some for AH's new 140, ( about 12 years newer?) and then upload the mess of them all together.

Regarding the dust texture, I think it's Bill Lyon's "dustrun" effect. He packaged it with all his releases. I relabeled it to overwrite the default....hmmm.....I think ten or twelve years ago....?

And still not ready for P3D........:sentimental:

Here's one of the real ones. C-FSME lives in Quebec south of Montreal.

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I remember that, it works in FSX?
Yes, though I'm not sure if the prop needed to be fixed. I retired it for the CR-1 Aeronca. Do you want the dust or will you try an old Bill Lyons?
 
That's FlySimWare's Cessna 120 pack. I'm playing around with repaints, some of them fictitious (see above) and some real world. It's a pretty old model and the fuselage is mapped to a single mirrored texture, so that precludes any paint schemes with lettering on the fuselage. That said....there are actually a lot of 120's out there that have their reg no's on the tail.

I'll make some for AH's new 140, ( about 12 years newer?) and then upload the mess of them all together.

Regarding the dust texture, I think it's Bill Lyon's "dustrun" effect. He packaged it with all his releases. I relabeled it to overwrite the default....hmmm.....I think ten or twelve years ago....?

And still not ready for P3D........:sentimental:

Here's one of the real ones. C-FSME lives in Quebec south of Montreal.

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Dang, might have to look at those again. Clickable VC? And, important to me, if I change the tailwheel to 180 degrees, does the tail wheel freely castor? Or fixed animation of like 45 degrees?

Either way, that would be a fun bird. :)
 
Dang, might have to look at those again. Clickable VC? And, important to me, if I change the tailwheel to 180 degrees, does the tail wheel freely castor? Or fixed animation of like 45 degrees?

Yes, clickable VC. The tail wheel is animated to steer, it's tied in with the rudder animation. Even if you set it up as free castoring in the flight model, the graphic model still shows the rudder & tail wheel moving together.

That said, steering was built into the 140's, and optional on the 120's.

This is an old model created right at the beginning of FSX. Flysimware has updated it repeatedly, like all their models. ( My great love for their Widgeon & Cornell renditions!!) But you gotta remember that this is a simple model with limitations compared to current offerings.

My attraction to it is the lack of the "D" window added later to so many 120's, and the fact that it is offered with a tundra tire variant. (Also the 1946-47 only rounded-relief panel....!)

To me, with a little paint "detailing", it becomes a nice companion to the Aeroplane Heaven Cessna 140. In fact, the FSW 120's work-a-day simplicity makes a reasonable contrast to AH's plush 140.


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Very nice ship. I even saw it has a paint kit, and my very very early learning to repaint skills could help. I learned to fly in a '47 Cessna 120; N2099V. I'll see if I can get a pic of it. The tailwheel was 'linked' on the 120, but still was essentially an all toe breaks to stear kinda plane. The tailwheel would come 'unlinked' if you kicked it hard one way, and would freely castor.

Glad you knew exactly what I was asking and were able to provide a perfect answer. :)
 
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