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Grumman S2Turbo Military Version - FSX Native

Milton Shupe

Staff Contributor
Staff member
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A new entry has been added to Add-Ons Library, category FSX Military Props

Description: Grumman S2Turbo Military Version - FSX Native

by Milton Shupe, Scott Thomas, Tom Fliger, Nigel Richards, Rachel Whiteford, Dave Stewart and Jan Visser.

This Grumman Tracker S2T(urbo), Marsh Conversion for Military use, features Functional VC model included, includes one Aircraft with

two liveries, authentic custom sounds, and custom panels with aircraft specific gauges, and beautifully crafted exterior textures.
Bump and Spec maps supported although not added.

Tested in FSX Accel only. May need tailhook tweaks although it caught a wire fine for me.

To check it out, rate it or add comments, visit Grumman S2Turbo Military Version - FSX Native
The comments you make there will appear in the posts below.
 
A few more screen shots ... one good and one bad carrier landing. LOL

This is the original FS9 and FSX portover converted to FSX native SDK.
 

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I'm an absolute slut for turbine conversions, so I'm elated that this works flawlessly in P4D! I did a bit of tinkering and now the aircraft has a bump map (courtesy of the native S2F-3, minus the nacelles which I threw together) with both paints receiving their own spec maps. Couldn't be happier with the results! Milton, my hat goes off to you and your team for creating such amazing works of art that we can all enjoy!

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Figured I'd let everyone in on the bump and spec maps I've compiled for this addon. Also included are texture files that will give the prototype paint the correct window frames and hardpoints. Just drag n' drop. (fresh paint textures omitted to save space, just copy the files over)
 
Figured I'd let everyone in on the bump and spec maps I've compiled for this addon. Also included are texture files that will give the prototype paint the correct window frames and hardpoints. Just drag n' drop. (fresh paint textures omitted to save space, just copy the files over)

Awesome work. Thanks.
 
Figured I'd let everyone in on the bump and spec maps I've compiled for this addon. Also included are texture files that will give the prototype paint the correct window frames and hardpoints. Just drag n' drop. (fresh paint textures omitted to save space, just copy the files over)

Ah, thank you very much; that's just awesome!
 
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