I was briefly involved in an attempt to bring Dave Hanvey's excellent TSR2 model into FSX / P3D format, but I ended up just too busy to continue the work. The model was also built using FSDS 3.5.1, which is now proving too old and cantankerous with which to model effectively - what takes minutes in Blender and similar takes literally hours in FSDS. I've no idea whether Dave and the team continued with the project or not.