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RAZBAM A-7's

So I gave the plane another try today, because I wanted to check if it really worked as you guys said.
I only have the volume 1. It is not using TacPack.

The conclusions are as follow:
- The plane can only start with CTRL+E, which by itself is already a show stopper. I had forgotten about that limitation. Unbelievable, given how nice their Harrier was... Maybe that one was made by a different team?
- The loadout is handled by an external 32 bits DLL module. There's no way to go around that. It doesn't matter how much you play around with Doug's 64 bits DLLs, that plane needs something else.
- As a consequence, while the loadout manager is able to show some loadouts under your wings, that loadout has no weight at all. You can add all the bombs you want on just one wing, the plane will not care.
- The loadout is also only possible to add if you first jettison your fuel tanks. The loadout manager is strangely not able to remove the four tanks somehow, I don't know why...
- The plane is overpowered. Or maybe it's just because of the inactive (zero weight) loadouts ? Anyways, no issue to take off full fuel with maybe a bit more than half engine power.

Anyways, that plane may be enjoyable in FSX or P3D up to version 3 (because 32 bits), but from P3Dv4 and onwards, it doesn't really work.
I have deleted from my hangar. Quite sad, the 3D model was nice.
 
I modified the load manager to use XMLTools64, so payload and external tanks do add weight (non TakPack model).
 
I modified the load manager to use XMLTools64, so payload and external tanks do add weight (non TakPack model).

I`ld really like to know how to do that. How exactly do you point the plane at the XMLTools64 file? I assume it requires changing an entry in the Panel folder, but I`m not certain where or how.

It`s not only the Razbam A-7 this happens to (zero payload weight even with loads equipped). The same thing also happens with the ported over Vertigo Studios Panther and Bearcat, and the Iris/M2M F-15E Mudhen. I just wonder if the same solution might work for these planes as well.

Thanks loads! - RobM
 
I`ld really like to know how to do that. How exactly do you point the plane at the XMLTools64 file? I assume it requires changing an entry in the Panel folder, but I`m not certain where or how.

It`s not only the Razbam A-7 this happens to (zero payload weight even with loads equipped). The same thing also happens with the ported over Vertigo Studios Panther and Bearcat, and the Iris/M2M F-15E Mudhen. I just wonder if the same solution might work for these planes as well.

Thanks loads! - RobM

It's not a simple fix I'm afraid. The XML gauge for the load manager needs partially rewriting and Razbams original code was a bit obscure! Any others such as the F-15E or the Panther would each need a custom solution of their own.
 
It's not a simple fix I'm afraid. The XML gauge for the load manager needs partially rewriting and Razbams original code was a bit obscure! Any others such as the F-15E or the Panther would each need a custom solution of their own.

Thanks for the reply. Unfortunately, I don't speak .xml-ese, or at least not very well.

I still have FSX installed, so I can always go back to the original FSX planes, get the various payload weights from the FSX payload manager, and then manually enter the relevant weights in the relevant stations using the default P3D payload manager. It's not an elegant solution, and I would have to do it each time I took the planes up, but it should work.

I'll still take a look at the payload managers, and see if I can figure something out (all the planes mentioned use .xml gauges, as I recall). At least I know now where to look, and I have planes whose payload managers do use the XMLTools64 file, so perhaps I can look at those to get some idea.

Thanks again for the reply. - RobM
 
OK, here's the link:
https://daveg.cbfsim.org/misc/RAZBAM_A_7_GAUGES.zip

Note, this is for the original Razbam A-7D/E (vol1), non-TacPack version. I don't have the other volumes, so I've no idea if it will work with those.
Unzip to a temporary directory. Open your "SimObjects\Airplanes\RAZBAM A-7 Corsair II\panel" folder and make a backup of the "RAZBAM_A_7_GAUGES.cab" file, then replace with the one in my zip.
You'll need XMLTools64 installed otherwise there's no point! I've also removed the limitation on having the engine shut down to change loadouts.
 
OK, here's the link:
https://daveg.cbfsim.org/misc/RAZBAM_A_7_GAUGES.zip

Note, this is for the original Razbam A-7D/E (vol1), non-TacPack version. I don't have the other volumes, so I've no idea if it will work with those.
Unzip to a temporary directory. Open your "SimObjects\Airplanes\RAZBAM A-7 Corsair II\panel" folder and make a backup of the "RAZBAM_A_7_GAUGES.cab" file, then replace with the one in my zip.
You'll need XMLTools64 installed otherwise there's no point! I've also removed the limitation on having the engine shut down to change loadouts.


Awesome! Will check it out in a while. Expect a couple screenies. I have been working on my aircraft.cfg, making sure all the paints I installed are named/showing correctly. NC
 
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