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CeraSim Blackhawk/Pavehawk mod available

These mods are great , would it be possible to have duel tanks on each side ? Just a question I would like to ask Without seeming ungrateful for the work that has gone into these mods

Bill
 
Did also a quick USAF Repaint, will upload it soon.

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PaveHawk Tanks

With the PaveHawk the tanks are not visible from the interior..?
 

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I know this is a old thread, but I just discovered these Blackhawk mods and I am having a little trouble with 2 things.

1. On the army version with the tanks (the non medical one) the tanks, pylons and the equipment on the nose have no textures and are black. How do I fix this?
2. The readme says that I need to download the 571th medevac textures from Hovercontrol. Since that site is no longer around what do I do?

Can someone help me out?
 
Anyone know about the black textures I mentioned?



Got the textures. Thank you.

Please show the aircraft.cfg entry for this model.
Also a screen shot of the aircraft.

I assume we are talking about this one..?

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Yes that is the one I am talking about. And here is the cfg entry for it.

[fltsim.1]
title=UH60L-tanks
sim=UH_60_L
model=tanks
panel=
sound=
texture=army
kb_checklists=UH_60L_check
kb_reference=UH_60L_ref
atc_id=22982
ui_manufacturer="Cera Sim"
ui_type="UH60L-tanks"
ui_variation="UH60L-tanks"
ui_typerole="Rotorcraft"
ui_createdby="Cera Sim"
description=

Edit: What is weird is that the 571MED tank textures show up.
 
Forgot to mention I am using the helicopter in P3D v5. I don't think that is the problem though because the original Cera Blackhawk works perfect in v5 and the other mods are working good.
 
Forgot to mention I am using the helicopter in P3D v5. I don't think that is the problem though because the original Cera Blackhawk works perfect in v5 and the other mods are working good.

1. Have you figured out which texture file is the problem texture file?
2. Does it exist in the texture directory texture.army?
3. If it does, is it the same format as the other textures in texture.army?
4. Is there a texture.cfg file in texture.army?
5. Does it point to the correct/same generic texture directories as the rest of the texture directories in the model? (I'm imagining that is where the texture you saw it pointing to that you weren't expecting is).
6. Does it have the necessary versions of the file? _metal, etc... you can see this in ModelConvertX for the surfaces in question.

Programs to help sort this out:
ModelConvertX
DXTBMP
 
Hey seahawk72s could I please get a copy of the 571th medevac textures from Hovercontrol I just picked up a cerasim Blackhawk a few weeks ago,and it would be nice to use those textures.Thanks
 
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