• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

DC Designs and MSFS

DC1973

Members +
Hi folks,

Thought I'd share a quick update regarding the airplanes that I've built for FSX & P3D that users here own. I'm in the process of converting them to MSFS right now. For those that don't know, I use Blender as a modeling tool, and it's not supported natively by MSFS. Myself and a group of developers from all corners ( Wing42, ORBX, iBlueYonder, Sim Works Studios, Gaya Simulations and others ) are working on a Blender converter with help from Asobo, which is now after some weeks of work bearing fruit.

All of my airplanes will in due course be converted to MSFS, and hopefully be released before not-too-long. Initially, they'll be ports with PBR and other MSFS goodies added, but as we learn more of the new tools and capabilities so they'll be further upgraded with 4K textures, higher-res modeling etc, to bring them fully up to standard. We'll be staying with the enjoyment / entertainment focus rather than study-level, but hope to have much more visual quality as we move forward with the new sim. ( FSX / P3D updates for the Super Hornets will still go ahead - we're just waiting for Concorde testing and launch ).

Just two images to share with you from MSFS. The Eagles will be the first conversion as they're somewhat simpler in geometry, followed by the Super Hornets, and then the Tomcats / Concorde. The future is most definitely bright for our hobby :mixed-smiley-010:

attachment.php


attachment.php
 

Attachments

  • Perfect glass.jpg
    Perfect glass.jpg
    53 KB · Views: 1
  • Tomcat glass.jpg
    Tomcat glass.jpg
    38 KB · Views: 1
I've just been reading over at FSDeveloper that Vitus will be releasing a MSFS toolset for Blender on release day. Is this the same tool you're referring to, or is there another in development?
 
Thanks for the update Dean. I don't know if you can answer this, due to the NDA, but does that mean the typical models for MSFS are designed to be exported from 3DS Max?

Thanks,
Ken
 
Thanks for the update Dean. I don't know if you can answer this, due to the NDA, but does that mean the typical models for MSFS are designed to be exported from 3DS Max?

Thanks,
Ken


Yes, that's right - MSFS natively supports only 3DS Max. For other 3D modeling programs, exporters will have to be built by third parties. Fortunately, ours is well on its way which is a relief for Blenderers everywhere, to say the least :)
 
Glad to read this. Maybe I will be able to port my local airports that I have built. Thank you Dino and the others at FSDeveloper who spend so much time and energy on helping us little guys pretend we are developers. :)
 
Back
Top