Navy Chief
Senior Member
I haven't been checking on forum posts concerning a update to TacPack to make it compatible with P3DV5. I guess VRS has decided not to do any more? NC
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The Staff of SOH
I haven't been checking on forum posts concerning a update to TacPack to make it compatible with P3DV5. I guess VRS has decided not to do any more? NC
Nothing yet, and probably won't be for awhile. I'm fairly confident we'll be going there soon, but please don't forget that FS2020 just popped up and I'm personally diverting a lot of my attention to playing with that right now. Basically, it's a war on multiple fronts and I'm trying not to get PTSD![]()
I didnt see official statement of VRS like this. Perhaps it will be longer than hotfix after new patch for P3Dv4 but I think we will recive TP for P3Dv5 one day.
According this topic they work on it https://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=7&t=20203&p=130850#p130850 .
My .02 about VRS TacPack.
It was a great concept. It worked for many years as a stop gap. Once DCS started to make complex Full Fidelity modules, TacPack became obsolete IMO. I supported it for many years and iterations and multiple sims (FSX/P3D). There were originally supposed to be 3 phases with new features such as AI bandits and etc. etc. Nothing ever materialized. And honestly using the CCP/FSX@war was a total crap shoot. It brought everyone's systems to their knees if used in MP environment...which honestly, I don't play single player enything anymore...so multiplayer ops is where it's at for me.
VRS has arguably some of the most talented coders in FS community. But they have remained a small team from what I understand, and as such have long development times - IMHO - they are too long to hold viable interest. Other stuff has cropped up in the mean time to supplant the need for whatever they were cooking up/or not. Add to that, from what I understand the owner has some family needs that take up a lot of his time. So I don't fault anyone for lack of features etc. The fact is they never came, and that's ok. The natural cycle of free market takes care of that. I finally stopped supporting it about 2 years ago when I went full time to DCS. Never looked back. I felt I supported as long as I could. I hear they have a F model hornet in the works - but that it won't be textured with PBR?? Again I think due to the small team and insufficient resources to tackle changes in graphics engine changes and the sim world has so radically changed landscape in the last 2 years that I can understand why they haven't been able to pivot with it. Their's is an ultra complex product that basically breaks with each iteration of P3D...?
Lastly I've heard they have some professional contracts (just what I've read on forums), so whatever time would have been devoted to the consumer side, takes it prioritized place I imagine. Rightfully so. You got to pay the bills first and foremost. I hope that somehow, they will bring their aircraft products to MSFS, I will fully support that move from day one. But I can't imagine that will happen anytime soon just based on the historical time lines. Hopefully I'm very, very wrong about that.