Easy question here.

mksystem

Charter Member
I am having the old "When this plane gets shot down, it spawns two others to fall with it."
I used to know how to fix this, but it has escaped me, lol. Any help will be greatly appreciated.

Have an amazing week Everyone,
MKsystem
 
Open the DP and check all of the [EFFECTS.#] if you see an effect like the one below in bold remove the number at the end and just leave ,, at the end

[EFFECTS.0]
; System = Nose Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_l,
effect.4=100,BREAK,6,

to

[EFFECTS.0]
; System = Nose Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_l,
effect.4=100,BREAK,,
 
Open the DP and check all of the [EFFECTS.#] if you see an effect like the one below in bold remove the number at the end and just leave ,, at the end

[EFFECTS.0]
; System = Nose Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_l,
effect.4=100,BREAK,6,

to

[EFFECTS.0]
; System = Nose Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_l,
effect.4=100,BREAK,,

Also delete the CDP file,if you don't it will change nothing.

TheBookie
 
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