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French airfields

Optix,

1) Yes...all French 2TAF airbases should be removed.

2) No, you do not need to remove French bases by Achim which have already been released. This airbase pack simply includes ALL of the French airbases, the majority of which are new. Leaving his older French bases in will not affect them in any way, they will simply be overwritten.

Does that help?


Yes! Thanks for the lightning reply, Rami! I shall proceed!!
 
Guess I left something out, Rami

I deleted all the bgl's of the duplicate airfields in my 2TAF scenery folder, but when I opened up CFS2 in FF and searched for airfields they were still listed as being in the 2TAF folder as well as in the new France airfields folder. What step did I leave out?? :confused:
 
Optix,

Go into the scenedb\RUNWAYS folder and delete them there, too. That's what's tripping you up.
 
Thanks much for the French airfields, Achim.

These may come in handy for a DCG post-D-Day tactical campaign I'm thinking about. Le Havre and Triqueville are perfect for basing short range P-47's, and the other airfields you've added along the Seine and near Paris will be handy as well.
 
I'm getting trouble. Cherbourg. I had this issue to a much greater degree when using the TAF2 version. The surrounding area is at sea level, but Cherborg is elevated on a 387.19ft plateau. The problem seems to be with CD Landclass, but I'm not going to get rid of the land class for that issue.

Hi Wulf,

I found out that in the majority of the cases, adding a flatten switch to the scenery.cfg file cures the problem, including the fall-through-the scenery above described by Achim.

How to do it has been covered several times in this forum. Just open MB, go to the scenery and put the mouse pointer on the runway. In the lower left corner you will read the altitude the scenery was set at. Find the 4 corners coords for a square covering the scenery and enter them in the flatten switch. This will correct any scenery-mesh altitude conflict.

TO ACHIM:

THANK YOU SO MUCH FOR ANOTER MASTERPIECE!

:applause: :applause: :applause: :applause: :applause: :applause:

I will have fun adding a lot of trees to your GSL gobs. ETO airfields were almost always surrounded by thick woods and Wolfi's forest objects offer a very low framerate.

Cheers!
KH :ernae:
 
Thanks Achim, I was still using CFS1 airfields for most of France, but this new upgrade is a great improvement over them, and will replace them. Thanks again!

Cheers,
O
 
I"am a little belated but I do want to thank you!

This will enhance CFS2!

We have now we have high quality Airfield all over in every WWII Theater.

Thank you Guys!:rapture:
 
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