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Problems in Mission Builder

Yes Aussie, I've been doing some more testing and have come to the same conclusion. It all depends on whether you are flying in real time or warping. With warping you end up on short final and the AI land.

Cheers,
Kevin

Hi Kevin,

So I'm not going mad :wiggle: well maybe just a little :jump: Then it just comes down to the integrity of the .air file as to whether they'll land.

Cheers
Aussie
 
Similarly, some aircraft (otherwise well behaved, with perfectly ok .air files etc) will completely ignore waypoints and just fly off, but are ok if you warp in good time. Torpedo attacks by AI aircraft are particularly sensitive/vulnerable to obstacles/hills etc (try getting any AI torpedo bomber to launch an attack on a ship in Rabaul harbour, for example).
 
Similarly, some aircraft (otherwise well behaved, with perfectly ok .air files etc) will completely ignore waypoints and just fly off, but are ok if you warp in good time. Torpedo attacks by AI aircraft are particularly sensitive/vulnerable to obstacles/hills etc (try getting any AI torpedo bomber to launch an attack on a ship in Rabaul harbour, for example).

TheBookie told me the AI torpedo bombers attacking ships in a harbor with mountains was solved over 12 years ago by Talon ( RIP ) doing the torpedo attacks for the Pearl Harbor missions.From what I was told he solved a lot of problems with AI attacking targets.My son uses them in some of his own missions.

Hiede
 
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