Hi D,
Unfortunately there is no direct route for this. An mdl would have to be converted, using ModelConverterX, to a 3ds file, then imported into Gmax, which you would have to have the m3d games pack exporter plugin already installed, then exported as a m3d.
Hi D,
Unfortunately there is no direct route for this. An mdl would have to be converted, using ModelConverterX, to a 3ds file, then imported into Gmax, which you would have to have the m3d games pack exporter plugin already installed, then exported as a m3d.
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