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I just picked this up today and read elsewhere that the problem is that ai planes have no hydraulic pressure so, the doors fall open.In related news, Airshow Assistant doesn't play nice with those doors either
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... and as the distance increases, a wheel artifact appears (see far plane)
If this is MSFS 2020, then the default pilot avatar is set in the aircraft.cfg which calls a "military" pilot. For 2024, I am not sure if it follows the standard aircraft.cfg or pulls from elsewhere.Pilot figures
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I noticed pilots in the AI planes have white helmets.
I have no such figures in my avatar selections.
Where might they come from, I'd like to include these?
As for taxiing, it's a bit of a loaded question and one I'm not sure how to answer. I've not experienced any inconsistent ground handling, but am aware that the ground physics model is somewhat subpar and intend to address the issue with a future update thanks to some help from reverse engineering the GF F4F.
That does shed some light on what *might* be happening, and I am planning to focus on fixing things in the future as I'm not happy with how MSFS does tailwheel physics.Not the most exhaustive study, but maybe this gives an idea of what happens:
My twistgrip joystick usually copes with taildraggers, even though I don't have differential braking.
Link didn't work for me.
Unfortunately, model behaviors and keybinds will always conflict with each other in this way.Yes I do have a TW lock binding to joystick, but I had imagined this would override the default joystick forward/back?
Main problem seems to be that once unlocked, the thing careens over to max lock for no real reason, and nothing short of stopping will recentre it. Perhaps the castor angle is too small?
Thank you for looking, maybe there is a Soft Solution for us hamhanded pilots...
What controls do you have? I'll do my best to emulate the same setup and address the issue.
Thank you that works.Many real world P-51 pilots today use the HGU-55 Gentex USAF Grey helmets. For this there is a Finnish pilot avatar available on .to which works well.
Sorry there's not a more elegant solution to the steering issue. At least it's "realistic" though!Wow so out of my league
Your comment about the assigned button conflict made me think a little.
Problem is solved if you simply NEVER engage the TW lock from the joystick.
I'll live with that, thanks for looking at it.
Thank you that works.
Now to get rid of all those airline pilots.