Halifax bomb load arrangement

mongoose

SOH-CM-2026
T thought that I had a diagram on how the bomb bays and loads are arranged, but can't find it. there seem to be a lot of pylons associated with the Halifax across various iterations from AvH, ETO, and TOW versions. All prior to TOW seemed to just use PylonType="pylon_null", whereas TOW versions have PylonType="pylon_halifax_single, PylonType="pylon_halifax_500_2, PylonType="pylon_sbc_15", PylonType="pylon_halifax_500_2_bow", as well as PylonType="pylon_null" Ted is not around for answering right now, so does anyone else have any ideas as if I load the below, I get CTD even though a bdp file is generated.

<Loadout Name="PATHFINDER (6) 250lb_Incendiary_Internal + (12) 4.5in Green_Red Target Flares" MissionType="CAS,Strike">
<Hardpoint ID="0" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="1" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="2" PylonType=pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="4" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="6" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="8" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="10" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="11" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="12" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="13" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="14" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="15" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
</Loadout>
 
Okay, I just ran some tests, and find the same issue. Selecting any loadout using flares goes straight to desktop. I'll dig a bit deeper into this when I have more time.
 
Thanks Andy. I should say that I used the same flares in a Stirling and Lanc; no issue. I used an ETO 500lb incendiary in the Hali B2, also no issues. I think it's some sort of pylon issue?
 
Hardpoint 2 has an incorrect pylon entry, that's for certain. One " missing. But a missing pylon shouldn't cause a CTD, as long as it's just missing, however that's a different case.
 
Hardpoint 2 has an incorrect pylon entry, that's for certain. One " missing. But a missing pylon shouldn't cause a CTD, as long as it's just missing, however that's a different case.
OK I see the lack of a space and " there, but as I said, using a 500 lb incendiary was OK. I will re do the entry and see what happens.
 
OK a correction. This is my current entry as last bomb load. If I try and select in QC still CTD. Other loads OK. Also using pylon_null for all still CTD

<Loadout Name="PATHFINDER (6) 250lbs Incendiaries + (12) 4.5in Green_Red Target Flares" MissionType="CAS,Strike">
<Hardpoint ID="0" PylonType="pylon_halifax_single" Quantity="1" PayloadType="250lb Incendiary_Internal"/>
<Hardpoint ID="4" PylonType="pylon_halifax_single" Quantity="1" PayloadType="250lb Incendiary_Internal"/>
<Hardpoint ID="5" PylonType="pylon_halifax_single" Quantity="1" PayloadType="250lb Incendiary_Internal"/>
<Hardpoint ID="5" PylonType="pylon_halifax_single" Quantity="1" PayloadType="250lb Incendiary_Internal"/>
<Hardpoint ID="7" PylonType="pylon_halifax_single" Quantity="1" PayloadType="250lb Incendiary_Internal"/>
<Hardpoint ID="8" PylonType="pylon_halifax_single" Quantity="1" PayloadType="250lb Incendiary_Internal"/>
<Hardpoint ID="10" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_internal"/>
<Hardpoint ID="11" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_internal"/>
<Hardpoint ID="12" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_internal"/>
<Hardpoint ID="13" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_internal"/>
<Hardpoint ID="14" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_internal"/>
<Hardpoint ID="15" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_internal"/>
</Loadout>
</Loadouts>
 
Last edited:
Now there are two hardpoint 5's. Very probably not a good thing.
Changed to a 6, still CTD BUT this seems to be OK

<Loadout Name="PATHFINDER (6) 250lb_Incendiary_Internal + (12) 4.5in Green_Red Target Flares" MissionType="CAS,Strike">
<Hardpoint ID="0" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="1" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="2" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="4" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="6" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="8" PylonType="pylon_null" Quantity="1" PayloadType="250lb_Incendiary_Internal"/>
<Hardpoint ID="10" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="11" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="12" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="13" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="14" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
<Hardpoint ID="15" PylonType="pylon_null" Quantity="3" PayloadType="tow_4.5in_target_flare_green_red_2_internal"/>
</Loadout>
 
The problem I had was traceable to a name mismatch with the one in the Weapons folder. Once they were a perfect match the CTD stopped.
 
I have been searching for a loadout plan WRT CFS3 for Halifaxes, but can't find any. Would be useful given the large number of pylon types.
 
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