Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.




Love your Outland Aviation paints, Killbilly!Really fun and interesting aircraft -- it's like someone crossed a Beaver with a Wilga and an Ercoupe. It took me a while to figure out how to get her started, and even longer to figure out how to use the radios, but I got it sorted (even though I don't speak French. My only complaint is that the glass isn't reflective or shiny like glass. It's there, but it looks like that anti-glare glass you get with some picture frames. Small thing.
Nevertheless, it's fun to fly and looks great. Thank you for this gift. I've added it to my fleet.
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How did you get the pilots in there? Mine's a ghost plane.
I'm having a similar problem with the Wings & T-tail DDS texture - anything I do with it comes out purple squares or solid black!Thank you very much.
And while I'm at it, I noticed missing or incorrect textures on the front seats
when trying to recolor the seats.
View attachment 174372
Positive_g_limit_flaps_down has an error in the last version : it was a positive value that should be enteredpositive_g_limit_flaps_up = 4 ; Flap positive load limit when up. Same dimension as gravity vector FEET/SECONDS^2
positive_g_limit_flaps_down = 2 ; Flap positive load limit when down. Same dimension as gravity vector FEET/SECONDS^2
negative_g_limit_flaps_up = -3.5 ; Flap negative load limit when up. Same dimension as gravity vector FEET/SECONDS^2
negative_g_limit_flaps_down = -3.5 ; Flap negative load limit when down. Same dimension as gravity vector FEET/SECONDS^2