Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Please see this thread for updates. Update Thread
SOH ADMINISTRATIONI have in the TOWII install 15 ETO and 30 B1,2,and 3 TOW lancs inc. the special 617 Squadron ones + more to make from new textures by John! No other gmax files around that I know of.This one looks like the standard model plus an H2S blister. How many other variants do we have out there? I know there is the one with the enlarged bomb bay doors, and a Dambusters one, and one for the Grand Slam. Are there enough gmax files around where the missing parts of one might be able to be added from another and vice versa (I'm probably displaying my great ignorance in how gmax works). With the model Clive has, if glass is added to the turret, we could have that one plus a standard Mk.I with the blister deleted.
Hello, yes, I noticed it, and the far left engine prop disappears when running slow after starting.Have you folks now got the Lanc's cockpit glazing?
Cheers
Shessi
Thanks Jetor, one I'd missed and probably related to the textures. Will fix itHello, yes, I noticed it, and the far left engine prop disappears when running slow after starting.
So does that mean the Mk3 has glass pit visible?? I thought that was in the cockpit m3ds which was why I wanted to have the whole ac not just the main m3d.Ok, so here's the latest .M3D with fixed prop0 animation and textures tidied up.
If this looks ok to everyone I'll get the Gmax wrapped up and sent out.
Yes. Anything that you see externally is in the external model. The cockpit, gunner, navigator, or bomb aimer positions etc. have there own model which cannot be seen externally.So does that mean the Mk3 has glass pit visible?? I thought that was in the cockpit m3ds which was why I wanted to have the whole ac not just the main m3d.
Great I'm working though the Mk3s replacing their model with your QRM model (change the dds names of course!) and all shown glass pits. Ta mate!Yes. Anything that you see externally is in the external model. The cockpit, gunner, navigator, or bomb aimer positions etc. have there own model which cannot be seen externally.
