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Running with the Laughlin (XL) Red Bulls

Bone

Charter Member
I went for a run with the Bulls after my payware FSD T-38 rolled out of the FSX Hangar.

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what about the C-17? you've got me excited. I've wanted this pack for a while.
 
what about the C-17? you've got me excited. I've wanted this pack for a while.

Ooops, sorry dude, I didn't mean to mislead you. I just ported over the FS9 model, it's not an FSX model. It would be great if FSD would make a T-38C, I'd get it in a heartbeat.
 
Any chance you could post your new panel.cfg?
//

I used the Alphasim F-5 and F-104 guage packs, and the Iris F-20 Tigershark guage pack. The F-20 PFD was in for awhile, but I took it out in favor of the 'ole steam gyro ADI.


******************************************************
// * Virtual *
// * Cockpit *
// ******************************************************

[VCockpit01]
size_mm=1237,648
pixel_size=1024,1024s
texture=$T38_VC
background_color=0,0,0
visible=0
gauge00=ALPHA_F104!ALT_US2, 700,47,135,135
gauge01=ALPHA_F5!VSI, 700,200,131,131
gauge02=ALPHA_F5!N2RPMTURB1, 844,60,98,96
gauge03=ALPHA_F5!N2RPMTURB2, 939,60,98,96
gauge04=ALPHA_F5!EGT1, 847,153,97,95
gauge05=ALPHA_F5!EGT2, 941,153,97,95
gauge06=ALPHA_F5!Nozzle_1, 851,252,87,84
gauge07=ALPHA_F5!Nozzle_2, 945,252,87,84
gauge08=ALPHA_F5!FF_1, 838,335,109,107
gauge09=ALPHA_F5!FF_2, 932,335,109,107
gauge10=ALPHA_F5!OilPress, 1040,245,103,101
gauge11=ALPHA_F5!OilPress, 1133,245,103,101
gauge12=ALPHA_F5!fuel_gauge, 1041,339,94,92
gauge13=ALPHA_F5!fuel_gauge, 1135,339,94,92
gauge14=ALPHA_F5!G_meter, 1043, 130 ,117,121
gauge15=ALPHA_F5!ASI, 278,52,149,149
gauge16=ALPHA_F5!ATT2, 300,208,117,120
gauge17=ALPHA_F5!ACLK, 174,320,110,108
gauge18=ALPHA_F5!RALT, 183,206,113,113
gauge19=ALPHA_F5!AoA, 170,100,95,95
gauge20=ALPHA_F104!Gear_Indicator_Centre, 0,200,180,210
gauge21=ALPHA_F104!Flaps_Ind, 199,483,89,88
gauge22=FSDT38!XPDR_COM, 504,464,230,195
gauge23=fsdhydraulic, 702,355,150,91
gauge24=ALPHA_F5!L_Fire1, 705,3,50,30
gauge25=FSDT38!Lighting_control, 0,81,166,166
gauge26=FSDT38!Gear_warning, 0,383,124,44
gauge27=ALPHA_F5!L_SPDBRK, 369,8,48,32
gauge28=ALPHA_F5!ATT, 471,17,173,173
gauge29=FSX_F20_Gauges!T-6 Electronic Horizontal Situation Indicator, 442,213,245,252
gauge30=FSDT38!HSI_ctrl, 512,430,75,21
gauge31=FSDT38!HDG_knob, 598,402,26,26
gauge32=FSDT38!OBS_knob, 482,402,26,26

[VCockpit02]
texture=$radio
size_mm=128,256
pixel_size=1024,1024
background_color=0,0,0
visible=0

gauge00=FSX_F20_Gauges!T-6 Angle of Attack Indexer, 0,0,128,256
[Color]
Day=255,255,255
Night=210,136,136
Luminous=210,136,136
[Default View]
X=0
Y=0
SIZE_X=8191
SIZE_Y=4040
 
Ooops, sorry dude, I didn't mean to mislead you. I just ported over the FS9 model, it's not an FSX model. It would be great if FSD would make a T-38C, I'd get it in a heartbeat.

You ported over the freeware or the payware FS9 T-38C?
 
You ported over the freeware or the payware FS9 T-38C?

The payware version. The repaint you see is for the freeware, but it works good on the payware. You have to put some of the textures from the payware texture folders into the freeware repaint folders to make the whole thing work in FSX.
 
The payware version. The repaint you see is for the freeware, but it works good on the payware. You have to put some of the textures from the payware texture folders into the freeware repaint folders to make the whole thing work in FSX.

The payware comes with the C-17, right?

I've been trying to figure out exactly what does and doesn't work right in SP2/acceleration with the C-17 and T-38. It's nice to know you got the T-38 working. If the C-17 works decently, I'm in.
 
The payware comes with the C-17, right?

I've been trying to figure out exactly what does and doesn't work right in SP2/acceleration with the C-17 and T-38. It's nice to know you got the T-38 working. If the C-17 works decently, I'm in.

I have both SP1 and Accelleration on one of my HD's. The reason for having both is I use SP1 mainly for my port overs...they seem to work better in SP1. I just tried the T-38 payware in Accell and there are some glass issues. If you are a repainter you can probably fix it.
 
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