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The Edge Of The Envelope

Chuck_Jodry-VJPL

Charter Member
Now in its first day of Beta Tests , its the Jet Pilots turn to Super Cruise , this Babe is capable of emitting a Sonic Boom climbing nearly vertically.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:eek:ffice:eek:ffice" /><o:p></o:p>
To the edge of space in 2 minutes flat , i had a riot last night putting it through its paces in multiplayer, good thing its got Auto flaps and Spoilers because it was not easy staying within the speed limits , i do believe i need to be over the Atlantic next time so ATC isn’t as perturbed .
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Oooh, it's perty mate :D

Do you know who I could get in touch with to review it?
 
I hope this won't be another aircraft with a 'fantasy' set of flight dynamics which 'felt right' to the developer. Such is the stuff that cartoony addons are made of. Suckers like me buy these kinds of things following the advertising that "the flight dynamics were researched thoroughly and are completely accurate". Anyway, that looks awesome!!!:ernae:
 
I hope this won't be another aircraft with a 'fantasy' set of flight dynamics which 'felt right' to the developer. Such is the stuff that cartoony addons are made of. Suckers like me buy these kinds of things following the advertising that "the flight dynamics were researched thoroughly and are completely accurate". Anyway, that looks awesome!!!:ernae:
Looks good!

2 minutes to the edge of space is a bit worrying lol
 
1,650 MPH or M2.2 Equals a blistering 145,200 feet per minute.

The FDE produced by Steve Small author of many .air files and a Pilot himself is being Beta Tested in this preliminary round by a limited number of testers , all chosen because they have experience with jet aircraft.

This aircraft during its assessment was so fast that the chase planes had trouble keeping up , we were fortunate to have the declassified operating manual to refer to and a wealth of video records to use as a basis for the duplication of the "Fly By Wire" control surfaces .

As an added touch we made sure that the animations were compatible with Multiplayer and FS Recorder so that those who use this aircraft and our productions as a rule will have the opportunity to join their friends online and not be looking at a static aircraft.

Once the documentation is assembled for operating the FMC and Avionics i planned to invite a number of members of SOH to join in the Beta Tests for some additional feedback , i will add VFR Reviews to the list.
 
No matter what some "experts" won't be happy. Because we all know flight simming is perfectly real......hehe:engel016:
 
Cool mate, thanks!

I love fighter jets, and there's so few being made for the simulator, so I'm always interested :engel016:

Always loved the F-23 since I first saw it in Ace Combat :p
 
ummm, just because an aircraft can achieve M2.2, it doesn't mean it can do it at all altitudes. In fact, the engines would have flamed out long before it reached anywhere near 145,000 ft and then it wouldn't have enough aerodynamic control power to maintain control.

Having said that, I usually expect to have to rework FDE's for any high performance aircraft I buy anyway, since most have very poor ROC modeling, usually WAY overdone and usually have too much acceleration. Although, I don't entirely blame them as accurate information regarding those aspects of an aircrafts performance are difficult to come by, especially a good engine deck.

Although, to me, it looks like this model has the production models (F-23) nose on the prototypes (YF-23) body. Still a great looking aircraft, though, and the modeling is well done.
 
Some folks say there's a demon living right out there at the edge of the envelope, and I aim to grab him right by the tail!

She looks nice!
 
Now in its first day of Beta Tests , its the Jet Pilots turn to Super Cruise , this Babe is capable of emitting a Sonic Boom climbing nearly vertically.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:eek:ffice:eek:ffice" /><o:p></o:p>
To the edge of space in 2 minutes flat , i had a riot last night putting it through its paces in multiplayer, good thing its got Auto flaps and Spoilers because it was not easy staying within the speed limits , i do believe i need to be over the Atlantic next time so ATC isn’t as perturbed .
<o:p></o:p>

In your screenshot, it looks like some type of formation lights on the aft section. Or is that a just a glitch in the screenshot?

NC
 
There are indeed two red formation lights on the aft section and a nav lights on the main "pod" top and bottom, just as there are on the real plane. (see attached pic)

I've never seen pictures or "real" drawings of the "production" version of the YF-23 as it never existed so the nose is modeled as per the real one. The exterior model is as exact as the YF-23 can be. We used a ton of pics to model it and we actually went to the Western Museum of Flight in CA and took actual measurements before it was shipped off for "refurb" at NG. The only difference between ours and the real thing in terms of the exterior are the two weapons bays when there is only one on the real and the gun bay. Both of these are non-functional in this release, perhaps to be "activated" in an addon along with the other weapons systems if we should decide to do an "as if" version... i.e. F/A-23.

If you have actual visual reference of a "real" production version of the YF-23, I would be glad to see it. If, however, you are referring to someone's "pretend" version and any and all 3 views out there are not the net... well.. what can I say? This is real and that's all imagined and, unfortunately, has no basis in reality. I know. I checked.

I point you to a website with lots of very nice pics that you may use as a reference to compare.

http://aircraftwalkaround.hobbyvista.com/yf-23/yf-23.htm

Paul Metz, after the first flight where the gear was pulled up, was actually quoted as saying to the effect of "I was bit scared at just how fast the plane accelerated after initial rotation..." In the event, the two F-16 chase planes had to apply burner to catchup and keep up. Paul hadn't even gone to full military power. That's pretty darned good acceleration.

Thanks,

kc.
 
"Looks to me like just really bright white tailcodes and shield..."

And thats what you see there , I only had the slime lights on dim at the time and they are recessed into the wings.
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Does it have the wingtip vortex from just the left wing every time the airplane turns or changes pitch? That was one of the reason's the AF didn't go for the YF-23. Any G loading, even less than 2G would produce a very visible white vortex from the left tip. Northrup couldn't make it go away.

The YF-23 was slicker, aerodynamically, had better stealth but the YF-22 could out turn it all day.

Brian
 
Weird... I just looked at three different videos of the YF-23 in flight and pulling g's and it wasn't showing any kind of vortex either left or right wing. Not disputing that but... i can't see it. Never read or heard about that one either.
 
Vortices are usually displayed in humid climates and not much at all in dry ones.

I had a chance to test this plane at my secret location on Midway Atoll (Joe B said it was OK to just hint at the location like this) and did a nice zoom climb to 71,200', where it pretty much runs out of poop, as one might expect. As typical with fly by wire systems, it lands fairly easily and has good manners. With the tremendous thrust available, some thrust lever deftness is required to maintain a stable approach speed!
 
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