T
tigisfat
Guest
A short editorial about flight sim developers (thoughts and contribution please)
Hey guys, I just wanted to say a few things about the state of private-party MSFS development given recent developments. Feel free to reply with your own thoughts and differences, but we can talk about this without insulting anyone.
There are many different kinds of MSFS developers, even though their products appear to compete with each other. Many devs have different goals as well. We have large (respectively) companies with hundreds of employees with full time dedicated teams, we have medium sized consortiums of part-time employees with the occasional full-time position, we have small businesses of nothing but part-timers and we of course have freeware makers. I've learned in time that some have hundreds of thousands of dollars in play while some may make only a few thousand dollars out of a product with a thousand hours of development time. We can't compare the huge businesses with the tiny ones, or expect the tiny ones to have the same resources.
Some developers believe in nothing but good will, and they maintain great relationships with their customers. We've also seen the downsides. There are developers out to tell us anything we want to hear even if it's a stretch of the truth. Some developers are notorious for horrible customer support. While I believe that a company should always be publically discussed, I also believe that we institute our own statutes and limitations on what we say. These teams and companies are constantly evolving as their personal lives and part time interests change. Employees come and go. A company shouldn't be scolded for a period of inactivity or even a seemingly poor release of two years ago because things really do change that fast. On the same token, we can't hammer a developer's website for blandness when they've had a period of mainstream inactivity. Maybe they have a great product coming for us, and just maybe they didn't care about profits and providing us with front page eye candy. Part-timers are allowed periods where they don't dance for the public, right?
There are quite a few smaller companies out there. A recent trend has been outsourcing work. This obviously allows a developer to speed products to the market. Should we be against it? I don't think so. Many didn't appreciate the flood of Alphasim products last year, but they did further our hobby and bring things to fruition that we love. Many don't care for Alphasim's leader, but that doesn't mean the whole team must suffer. That brings me to another point.
Should we hold interpersonal problems against an entire development team? NO. Does anyone disagree? I know of multiple companies that have employees who've never met each other face to face. Again, why make them all suffer?
When's a negative product comment fair? I do believe there's a time and place, and the place is here. If I'm wrong, then I apologize. The time is when you've purchased a newer product you don't like and want others to have a fair review, when you see glaring problems (and provide evidence), when asked for opinions by other forum goers (even if a product is old, but try to keep things in perspective) and the final reason is if you've been burned. If you must talk about horrible service, give the dev an honest chance to make it right. People work all over the world and in different time zones. Just because your download button or activation doesn't work doesn't mean it's their fault. A lot of devs purchase ebusiness utilities, and many have problems. If you go screaming online about it, they very well could've had a quick fix for you on YOUR COMPUTER the second they woke up and got to theirs. How would you feel if you purchased expensive business management/download software and it constantly let you down?
What about marketing techniques? Just because a product is marketed as 'budget' or 'recession' priced, doesn't mean that it's a d-list product. It also doesn't mean that it can't compete with products priced well out of it's range. Maybe we should take these things as blessings. I like products that are priced low, don't you? There are surely frustrated people out there right now feeling like they can't do anything right.
We owe it to ourselves and this hobby to accurately bring up negative reviews and concerns, but we must have perspective. I've negatively reviewed products here before, and been flamed. Sometimes I regret the choice of words I've used in the past, but I don't regret a bad review because I'd like to think I considered things fairly. My most infamous review was of the IRIS F-14, and I still stand by that review. However, I am open to IRIS products in the future, I consider Warchild an online friend and I respect Smudge. The Vulcan appeared to be a solid release that we all needed.
Hey guys, I just wanted to say a few things about the state of private-party MSFS development given recent developments. Feel free to reply with your own thoughts and differences, but we can talk about this without insulting anyone.
There are many different kinds of MSFS developers, even though their products appear to compete with each other. Many devs have different goals as well. We have large (respectively) companies with hundreds of employees with full time dedicated teams, we have medium sized consortiums of part-time employees with the occasional full-time position, we have small businesses of nothing but part-timers and we of course have freeware makers. I've learned in time that some have hundreds of thousands of dollars in play while some may make only a few thousand dollars out of a product with a thousand hours of development time. We can't compare the huge businesses with the tiny ones, or expect the tiny ones to have the same resources.
Some developers believe in nothing but good will, and they maintain great relationships with their customers. We've also seen the downsides. There are developers out to tell us anything we want to hear even if it's a stretch of the truth. Some developers are notorious for horrible customer support. While I believe that a company should always be publically discussed, I also believe that we institute our own statutes and limitations on what we say. These teams and companies are constantly evolving as their personal lives and part time interests change. Employees come and go. A company shouldn't be scolded for a period of inactivity or even a seemingly poor release of two years ago because things really do change that fast. On the same token, we can't hammer a developer's website for blandness when they've had a period of mainstream inactivity. Maybe they have a great product coming for us, and just maybe they didn't care about profits and providing us with front page eye candy. Part-timers are allowed periods where they don't dance for the public, right?
There are quite a few smaller companies out there. A recent trend has been outsourcing work. This obviously allows a developer to speed products to the market. Should we be against it? I don't think so. Many didn't appreciate the flood of Alphasim products last year, but they did further our hobby and bring things to fruition that we love. Many don't care for Alphasim's leader, but that doesn't mean the whole team must suffer. That brings me to another point.
Should we hold interpersonal problems against an entire development team? NO. Does anyone disagree? I know of multiple companies that have employees who've never met each other face to face. Again, why make them all suffer?
When's a negative product comment fair? I do believe there's a time and place, and the place is here. If I'm wrong, then I apologize. The time is when you've purchased a newer product you don't like and want others to have a fair review, when you see glaring problems (and provide evidence), when asked for opinions by other forum goers (even if a product is old, but try to keep things in perspective) and the final reason is if you've been burned. If you must talk about horrible service, give the dev an honest chance to make it right. People work all over the world and in different time zones. Just because your download button or activation doesn't work doesn't mean it's their fault. A lot of devs purchase ebusiness utilities, and many have problems. If you go screaming online about it, they very well could've had a quick fix for you on YOUR COMPUTER the second they woke up and got to theirs. How would you feel if you purchased expensive business management/download software and it constantly let you down?
What about marketing techniques? Just because a product is marketed as 'budget' or 'recession' priced, doesn't mean that it's a d-list product. It also doesn't mean that it can't compete with products priced well out of it's range. Maybe we should take these things as blessings. I like products that are priced low, don't you? There are surely frustrated people out there right now feeling like they can't do anything right.
We owe it to ourselves and this hobby to accurately bring up negative reviews and concerns, but we must have perspective. I've negatively reviewed products here before, and been flamed. Sometimes I regret the choice of words I've used in the past, but I don't regret a bad review because I'd like to think I considered things fairly. My most infamous review was of the IRIS F-14, and I still stand by that review. However, I am open to IRIS products in the future, I consider Warchild an online friend and I respect Smudge. The Vulcan appeared to be a solid release that we all needed.