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The Staff of SOH
This looks like the Feel There VTOL plane, the name escapes me. I do not think its a true SVT though, only appears like one.
I have been trying to figure out how one could do this. There 'must' be a way....
Bill
The terrain mesh info is there, maybe we just need to map that info onto a plane (as in surface, not aircraft) in 3D space, much like bmp mapping.
If you could change the angle of view, you would have SVT.
Wombat wich version do you have of it? Mine is 1.4, but the slip/skid indicator is reversed: if I turn right, it turns left...
And in MFD and PFD the swaps standby buttons com and nav are coupled with com1-com2 switch and nav1-nav2 instead stanby-active frequencies. The swap com1-com2 button doesn't work: it changes the decimals, and the switch button .In VC I am not able at all to decrement/increment the com and
nav freq. I can only increment and decrement the decimals... Also in VC the range button change the track not the range...
Do you have any of these issues?![]()
Well, you could also program a gauge that reads out mesh details from the aircraft's surroundings and displays them with 2D elements in the gauge window.
However, just like any other effort to produce an accurate SVT, this would induce one hell of a performance hit.
So I guess that, unlike slide shows become trendy again, we won't see a usable SVT in FSX.
... the slip/skid indicator is reversed: if I turn right, it turns left...
... And in MFD and PFD the swaps standby buttons com and nav are coupled with com1-com2 switch and nav1-nav2 instead stanby-active frequencies. ...
... The swap com1-com2 button doesn't work: it changes the decimals, and the switch button .In VC I am not able at all to decrement/increment the com and nav freq. I can only increment and decrement the decimals... Also in VC the range button change the track not the range...