it looks beautiful, but the FPS impact is a little too high for me still
Got rid of the white smoke on the ground but as in pic #3 above, there is a strong black smoke trail - which would be ok if it was associated with the throttle settings - but it is instead consistently thick at all throttle setting including idle...which is likely incorrect...anyone?
remember Mig Alley?
Yes on Mig Alley, it was good.
I am SFX SP2 Accel.
I had poor fps and poor looking black smoke at every altitude and no contrail in air cold enough for contrails. On the first day I made these changes to the a/c cfg file. Fps is now fine. No black smoke. Contrail when in air cold enough. I don't know if I can have a black smoke in warmer air. However, the changes ----so far---have made good results.
Perhaps this can work for others. Perhaps another change is needed.
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Red is mine but only where there is a difference. The BOLD is where I have added a note to explain a detail. My effort is to get rid of smoke and low fps while getting a contrail for high flight plus higher fps. Those who fly low and love smoke may change the cfg in another way.
[GeneralEngineData]
engine_type = 1
fuel_flow_scalar = 1.0
min_throttle_limit = 0.0
engine.0 = 0.0 , 0.00, 0.00
max_contrail_temperature = 99 // JR was -28, set to allow idle smoke effect
max_contrail_temperature = -12 // JR was -28, set to allow idle smoke effect
//(A setting of -12 isn't very cold. It is -12C which is 10F. You set the temp in C where you want it.)
[lights]
//#1=beacon #2=strobe #3=nav #4=cockpit #5=landing
//#6=taxi #7=recog #8=wing #9=logo #10=cabin
//index,type, long, lat, vert, fx_filename
//-------------------------------------------------
light.0= 3, -12.43, 18.7, -0.82, fx_SF86_steadyg
light.1= 3, -25.55, 0.10, 1.81, fx_SF86_steadyw
light.2= 3, -12.43, -18.7, -0.82, fx_SF86_steadyr
light.3= 2, -12.43, 18.7, -0.82, fx_SF86_flashg
light.4= 2, -25.55, 0.10, 1.81, fx_SF86_flashw
light.5= 2, -12.43, -18.7, -0.82, fx_SF86_flashr
light.6= 5, 8.60, -0.55, -2.10, fx_SF86_landing
light.7= 5, 8.60, 0.55, -2.10, fx_SF86_landing
//light.8= 6, -19.10, 0.068, -0.02, fx_SF86_TotalXaust_max_Orange // JR 60% N2 flame and smoke
//light.9= 8, -18.50, 0.068, -0.02, fx_SF86_TotalXaust_max_Blue_B // JR 77% N2 flame and smoke
//light.10=9, -17.90, 0.068, -0.02, fx_SF86_TotalXaust_low_Orange // JR 90% N2 flame and smoke
// alternate
// light.8= 6, -17.90, 0.068, -0.02, fx_SF86_TotalXaust_low_Orange // JR 60% N2 flame and smoke
// light.9= 8, -18.50, 0.068, -0.02, fx_SF86_TotalXaust_max_Orange // JR 77% N2 flame and smoke
// light.10=9, -19.10, 0.068, -0.02, fx_SF86_TotalXaust_max_Blue_B // JR 90% N2 flame and smoke
light.11=1, 0.60, 0.00, 0.00, fx_SF86_Firepower3 // JR gun flashes
//light.12=7, -15.0, -18.40, -1.00, fx_SF86_Wingtip8 // JR wing vortices
//light.13=7, -15.0, 18.40, -1.00, fx_SF86_Wingtip8 // JR wing vortices
//light.14=10, -4.00, -4.70, 0.70, fx_SF86_Wingcloud_2port // JR wing clouds
//light.15=10, -4.00, 4.70, 0.70, fx_SF86_Wingcloud_2star // JR wing clouds
light.16= 4, 1.92, -0.07, 1.48, fx_vclight
// light.17= 4, 1.0, 0.5, 1.6, fx_vclight
//(I am using the alternative but include all to try for clarity). I haven't tried gun flashes yet so I don't know how that will affect fps.
[effects]
wake=fx_wake
water=fx_spray
dirt=fx_SF86_Dust_medium // JR
concrete=fx_SF86_Belly_Sparks // JR
touchdown=fx_SF86_TireMark,1 // JR
windshield_rain_effect_available = 1
//startup=fx_SF86_TurboStart2 // JR
//contrail=fx_SF86_TurboSmokeHeat2 // JR // actually, I have removed these lines completely. I believe it ruins fps.
//(Therefore the effects files fx_SF86_TurboStart2 and fx_SF86_TurboSmokeHeat2 can be removed from the FSX effects folder. Or you can leave them in.)
Hoping this helps.