• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

AI Seaplanes

Railrunner130

Charter Member
I haven't done an AFCAD for seaplane bases in a while. Are there still weird rules for getting seaplanes to work as AI in FSX? I seem to remember the taxiways had to be 1 foot wide or something to work.
 
Howdy,

a few other things have changed too and it's actually more tricky to get the AI to behave as desired on the ground (in the water) as it was in FS9. If you want to include drive-through parking in your AFCADs I recommend Don Grovestine's document: http://www.members.shaw.ca/cyyj4fs/ It's for land-based airports but the same principals apply and it mentions the specific tricks required for FSX.

Also, our free Victoria+ package as well as the payware Vancouver+ and Tongass X contain AI floatplane files that you could take/study as examples.

Cheers, Holger
 
Howdy,

a few other things have changed too and it's actually more tricky to get the AI to behave as desired on the ground (in the water) as it was in FS9. If you want to include drive-through parking in your AFCADs I recommend Don Grovestine's document: http://www.members.shaw.ca/cyyj4fs/ It's for land-based airports but the same principals apply and it mentions the specific tricks required for FSX.

Also, our free Victoria+ package as well as the payware Vancouver+ and Tongass X contain AI floatplane files that you could take/study as examples.

Cheers, Holger

I think the tutorial is now here:
http://www.fsdeveloper.com/downloads/drive_through_parking_tutorial.pdf

scott s.
.
 
Back
Top