ok guys i think it's done, if any of you want it lighter still let me know :salute: carbon.dds goes into the Zivko's main texture folder
View attachment 25034
Smoothie, could you zip that carbon fiber texture and attach it here in a post, can't be too big zipped. It looks marvelous.
BTW, I love this aircraft Anatol, it loads fast and flies smooth, almost as fast in frame rates as Piglet's FSX planes, very good. Excellent in aerobatics. That digital panel is exquisite, but takes some getting use to. :ernae:
The only thing I had that did not suit me was the contact points, probably due to the fact that I have FSGenesis 10-meter DEM msh. But the wheels were sunk into the ground and I adjusted the contact points for anyone else that may note this in their sim. Edit the
Bold in the below in the SimObjects > Zivco_Edge_640_FSX aircraft.cfg and save when prompted.
[contact_points]
static_pitch = 9.750
static_cg_height = 3.894
max_number_of_points=10
gear_system_type=0
tailwheel_lock=0
point.0= 1, -13.800, 0.000,
-2.07, 1378, 0, 0.230, 25.000, 0.274, 2.000, 0.500, 0.000, 0.000, 0
point.1= 1, 1.350, -3.000,
-4.62, 1969, 1, 0.600, 0.000, 0.350, 2.000, 0.600, 0.000, 0.000, 2
point.2= 1, 1.350, 3.000,
-4.62, 1969, 2, 0.600, 0.000, 0.350, 2.000, 0.600, 0.000, 0.000, 3
Caz
Before contact point edit:
After contact point edit: