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A Cross Roads....

Ah, but what a beautiful thing it is when your heart's desire is your job. When it works, it's wondrous.
 
Bill
I have your Viking, Epic, and my all time favourite, the Kodiak. Personally and selfishly I would hate to see you stop developing for FSX. Your aircraft and support are second to none. However I can appreciate your angst dealing with FSX customers who won't read the manual or who need their hand held from the point of purchase onwards or figure their purchase price should guarantee a lifetime of free support. and absolve them from any responsibility to make the aircraft work in their system. Until I retired from my occupation I was constantly instructing the same people over and over again how to perform the same task again and again and again. This was a factor in my developing a clinical depression from which I am still trying to recover. My only suggestion is to follow your heart and do what makes you happy.
Bruce
 
I just wish MS had fired ACES when they first saw how lousy FSX/DX10/VISTA was.
That way, all you talented folks would've spent your time making FS9 even better than it was (and is).
Even with the talent pool split between the sims, I'm surprised at the amazing things happening to FS9 3 years after its "successor" was introduced.
If I were developing for FSX, I too might be entranced by the possibilities it offers.
But I would have to ask myself, if I were earning a living doing it:
"What's the return on one complex FSX product, vs maybe 1.8 much easier and less buggy FS9 ones?"
I suppose the market will decide, but I hope just a few will give FS9 another go, once their computers are upgraded.
It's a very rewarding experience, albeit for different reasons from FSX.

Sorry for posting this in the FSX forum, but as I was here...:running:
 
As a former developer (software, not Sim models) I used to ask myself this question. What platform's software sells the best?

Now that MS has ceased developing FlightSim, what percentage of the market is "owned" by the various versions?

Personally, FS9 is it for me. I won't ever go to FSX. That decision has brought some pains, as I used to love Piglet's planes. Now they just generate a wish that someone else will do a FS9 version, rather than the pleasure they used to bring......

All in all, from a business sense, you'll just have to analyze what Sim brings you the most profit and go from there.
 
As a former developer (software, not Sim models) I used to ask myself this question. What platform's software sells the best?

Now that MS has ceased developing FlightSim, what percentage of the market is "owned" by the various versions?

Personally, FS9 is it for me. I won't ever go to FSX. That decision has brought some pains, as I used to love Piglet's planes. Now they just generate a wish that someone else will do a FS9 version, rather than the pleasure they used to bring......

All in all, from a business sense, you'll just have to analyze what Sim brings you the most profit and go from there.

eventually the computer you use now will go belly up. then you'll get another one. maybe you'll say "hmmm as long as i'm getting one it may as well be a nice one" and then, by that time, when you see what your dollar buys you, you'll see that your new rig will run fsx real well, and you just may reconsider.
 
I just wish MS had fired ACES when they first saw how lousy FSX/DX10/VISTA was.
That way, all you talented folks would've spent your time making FS9 even better than it was (and is).
Even with the talent pool split between the sims, I'm surprised at the amazing things happening to FS9 3 years after its "successor" was introduced.
If I were developing for FSX, I too might be entranced by the possibilities it offers.
But I would have to ask myself, if I were earning a living doing it:
"What's the return on one complex FSX product, vs maybe 1.8 much easier and less buggy FS9 ones?"
I suppose the market will decide, but I hope just a few will give FS9 another go, once their computers are upgraded.
It's a very rewarding experience, albeit for different reasons from FSX.

Sorry for posting this in the FSX forum, but as I was here...:running:

That doesn't make sense, since FSX/DX10/VISTA isn't lousy:isadizzy:

Interesting view and while I can appreciate your fondness for FS9, I can't imagine ever going back to it. I loved that sim and spent way to many hours in it, but it's like with anything else, once you experience something you consider better in so many ways, going backwards just isn't an option, at least for me.
I have followed what payware developers have been doing over the time that FSX has been released and I am thrilled to see more and more going with FSX only. To be honest, if that had not happened and FSX wasn't embraced as it is, I would have gone to another sim instead of going back to FS9.
I do my fair share of commercial design, mostly outside of FS, but one thing I have found, if I don't enjoy the platform I am working on/in, then there is no point in me continuing.
 
Hey Bill, if one does not need to follow a strict development deadline, why not develop for both? Put the details in the FSX model, then remove/modify those details when compiling for FS9. This is more or less doing double job, but as mentioned, if this is passion rather than purely business, why not? Further more, since your business practice has been to put both models in the package, no customers will complain.
 
That doesn't make sense, since FSX/DX10/VISTA isn't lousy:isadizzy:
It most certainly was lousy in its first incarnation, and there are two major rebuilds to prove it.
The product that MS abandoned eventually was essentially FSXI v0.8

You're quite right that going back is never an option, but I pitch for FS9 as a fully-loaded sim, not a stock item.,
In that guise it blows FSX into its plasticky water.
Now I'm being naughty, I know this is not apples and apples, and FSX may eventually have enough hangons to make it acceptable (If computer design changes somewhat to accommodate something that lives on clock speed, that is).

My point is that with the available computers, there is an amazing simulator experience available right now in FS9 - no case of "Going Back" at all!
I'd love to see support for developers improving it even more.

In fact, thinking a little more about it, I'd love to see FSX developed as an arcade-type game, and FS9 as a simulator.
That way, they wouldn't compete for the same development resources.
 
I smell a troll. Anyone who keeps up with FSX knows that it's a long way from stock at this point. SP1, SP2, and Acceleration are a distant memory now, and with the amount of add-ons available for FSX it's a hands-down winner compared to FS9. How many baubles do you need to hang on the sim before you declare it "fully loaded"? Sorry, but the argument just doesn't wash.
 
I am all FSX ... gave my fs9 to my Dad. Unfortunately his computer can't run FS9 ... (I need to update Dad's computer ... one day.)

I have no problems whatsoever with FSX never since installation. I'm running latest patches and Accel as well.

I'll never go back, and knowing that I may never have an opportunity to fly a Lionheart creation ... well that's the breaks I guess.

I will say this much, you can't have both. If you want ultra high detailed aircraft then you're going to have to go with the sim that allows you to do that and let go of the program that restricts you.

I tend to agree with the comments about trying to run fsx on a mac ... I'm sorry you're sold on them too. My PC running XP Pro works just fine for everything I have, and I don't have to worry about compatiblity issues with software output sharing.

----

With regard to your tech support calls, I'd say it was more a matter of user error of the people "thinking" they know how to run FSX rather than read your readme and installation instructions. Then we also have those users out there that seem to think that overclocking is the bomb ... and fail to realize the trouble that overclocking can cause. Instruction set code for certain CPUs are designed to work at a particular speed, any slower or any faster and the instruction set starts getting fuzzy. Want more speed? Buy a faster CPU ... quit overclocking.

Don't give up.
 
Currently, sales for FSX versions are ~4:1 versus the FS9 versions. I know which version is making me money! :ernae:
 
I smell a troll...
No.
I wouldn't have posted here if Lionheart didn't raise the issue.
Fact is, I detest FSX, and it never fails to disappoint in every session, in some way.
FS9 does not, it just does what it does, consistently.
This may well be down to expectation, as I would've wanted much much more from the successor to my favourite sim.
But this is just me, and the truth unfortunately will probably be found here:
Currently, sales for FSX versions are ~4:1 versus the FS9 versions. I know which version is making me money! :ernae:
There may well be room for both sims, even if it is a 4:1 split in favour of FSX.
There are actually more FS9 toys than you could reasonably play with;
Someone catering to 20% of the sim market with a new FS9 offering every so often, would be a great bonus.
 
I'm all FSX too, een though I can't run it all out. I run it good enough.

I know FS2004 is a better piece of software, there's no delusions there. The engineering behind FSX is poor. It feels like they bloated out a load bearing structure, and now its creaking. Simply put, FSX looks more modern and has more capabilities; that's why I stay with it. That load bearing structure looks better now. I can handle the creaking.
 
Fact is, I detest FSX, and it never fails to disappoint in every session, in some way.
FS9 does not, it just does what it does, consistently.
This may well be down to expectation, as I would've wanted much much more from the successor to my favourite sim.
But this is just me, and the truth unfortunately will probably be found here:


I now "detest" FS9 (a bit too strong of a word, but for sake of symmetry...), and it always disappoints me every time I run it.

FSX does not. It does what it does, consistently.

FSX is way more than FS9 ever was and continues to be a worthy successor to my favorite sim of the past.

But maybe this is just me... or is it?
 
Weel, since it seems the whole world is posting on this subject.

I was one who detested FSX and was a big supporter of FS9...until I upgraded my computer. Now, FS9 just seems to sit on my desktop and every time I run it I run back to FSX. Sure, there are more add ons for FS9 but IMHO they don't (excepting a very few) hold a candle to FSX. I am constantly amazed at what has been done for our enjoyment.
 
I expunged FS9 the same minute I first laid my eyes on my new FSX installation two years ago. FSX is a real bush pilot's platform. Back when I flew with FS9 I was always praying for someone to make sim with sharp ground textures, dence autogen and water that looks like water. The immersion factor is multiple times bigger in FSX and for me that's the key thing.

Performance has never been an issue for me, even with my previous lousy setup I always got decent frames. And sceneries and airplanes tend to be much higher quality in FSX. FS9 was outdated already the day it came out.:salute:

Now I'm off to enjoy some breathtaking FSX views
icon26.gif
 
I love both sims and run both. I use FSX more nowadays because there are a couple of aircraft that I like and have in FSX that I cant get in FS9..the scenery is generally better detailed in FSX as well. If I want to immerse myself in complex aircraft at big airports with tons of AI I go back to FS9. My PC wont run FSX smoothly in that sort of enviroment (and probably very few PCs will). I tend to enjoy warbirds and GA aircraft at smaller airports so FSX is usually the sim of choice.
 
That doesn't make sense, since FSX/DX10/VISTA isn't lousy:isadizzy:

Well, Vista is indeed a lousy OS...but 7 isn't. ;)



I expunged FS9 the same minute I first laid my eyes on my new FSX installation two years ago. FSX is a real bush pilot's platform. Back when I flew with FS9 I was always praying for someone to make sim with sharp ground textures, dence autogen and water that looks like water. The immersion factor is multiple times bigger in FSX and for me that's the key thing.

Heh, same here. Got FSX for XMas 2006 and ditched FS9 two weeks later.

Simply gotta love FSX's variety in ground textures as well as its autogen density.
 
Bill, I am the proud owner of your FSX Epic and Tailwind which I absolutely love! The "little" extra features that you provide (like the iPhone in the Tailwind) make it even more immersive. Whatever you decide to pursue, it's going to be awesome for us end users I'm sure! :applause::applause::applause:
 
I am FSX all the way. I have a computer that can run it really well though. I7 940, 6 GIGS super fast ram, NVIDIA 285. I love this sim and can run it pretty much maxed out with no problems. I think the lovers of FS9 are only lovers of FS9 because they do not have the hardware to run FSX.

FS9 WAS a great simulator but it has been far surpassed by FSX. It is not even a question any more.

I still own my FS9 disc but would never go back to it. I think of the tons and tons of money I spent during my FS9 days and have no regrets. It was GREAT while it lasted but it has gone the way of the dinosaur and should be extinct........ FSX is where it's at!

Lionheart it would break my heart if you were to stop developing for FSX. Your planes are simply amazing, but I must be able to fly them over beautiful textures such a ORBX and GEX. There is nothing for FS9 that is even close.

Respect

Chris
 
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