Helicopters

The Dodosim 206 is the easiest to fly, as it reacts properly albeit it can bite if you do things wrong :isadizzy:

For a simpler and free alternative the recently released
[FONT=Verdana,Arial,Helvetica]Eurocopter AS332L2 for FSX Acceleration[/FONT] behaves really well.
[FONT=Verdana,Arial,Helvetica]
[/FONT]
 
You need an easier helo to learn with, grab the freeware Alphasim S-55, thats not a plug because I did the FDE, but it was designed to be really easy on new pilots and should be very stable, failing that grab Rick Pipers Sycamore, thats also a very stable helo to fly, the other one is the freeware one previewed here recently, the old FS9 from Greg ?, the FDE is a spin off from the S-55 I did, all of these are piston FDEs and very stable.

All excellent ideas to start with. The old S-51 is a pleasure to fly, Michael.
Thank you. :applause:

Are there some fixes for EH-101 and R-22 flight dynamics?
What you masters think about default EH101. Is it good? Do you fly it?

I think there were some floating around other sites.
Honestly, I only fly those two for Missions, when I have to.
Of the defaults, I still do fly the 206 with Justin Moore's flight dynamics edit on occasion.
 
The EH101 has a couple of serious bugs in it - particularly the engines spooling up and down constantly.

It's not bad to fly, but a swine to hover accurately and it flies vastly more nose-low than it should in the cruise. I still use it from time to time (more than the obnoxious little R22!) but there are many helos, pay and freeware, that are vastly better than the Accel Merlin.
 
For a simpler and free alternative the recently released
[FONT=Verdana,Arial,Helvetica]Eurocopter AS332L2 for FSX Acceleration[/FONT] behaves really well.
[FONT=Verdana,Arial,Helvetica]
[/FONT]

Yes, Dirk's Super Puma is very well done, and FPS friendly.
It can found at over Hovercontrol, AVSim, FlightSim.
 
yeah i love the super puma, then again i still use the Tom Woods/Mark Adams CH-47... i think i just can't let FS9 go at times :icon_lol:
 
I can take off and fly the damn things ok. But landing? That's something else entirely! I just can't master the final approach and hover before landing. Always have way to much speed and/or forward motion.

I keep trying, but helo's drive me nuts!

Helicopters take a gentle touch and constant corrections so you can't fly them like a "tube". No muscle, nothing abrupt and a lot of concentration.
Rudder pedals and a review/change to your control sensitivities are also in order.(It's hard to control pitch & roll while twisting a stiff joystick to handle yaw)

Then change your thinking... slow down but don't get TOO slow - watch the airspeed and get down to 30-40 kts well before you get close and before 2-300 ft agl. Then, from 200 ft down, gradually ease the speed back (collective/throttle and pitch) until you are near the hover at 10 feet and 5 kts - At 5 kts it takes a lot of finesse to handle-- after that very small power/pitch reductions will ease you in without a crunching sound.

Also, until you get used to it, use a heli with wheels instead of skids.. they are a lot more tolerant of forward motion (but some will break if you hit too hard/fast).

Rob
 
Always wished some one could make an "Air Wrench" for helo's I would make more helo's if I had such thing. That upcoming realism package thing sounds like it would be just the ticket...
 
Back
Top