I know the fellow ground pounders follow what Arno Gerretson is up to and his work with ModelConverter X.
Recently he has been working on being able to import Google SketchUp objects.
So I had a look... I have been on an IJN binge lately, playing with the idea of creating some ships and aircraft. Plus I have been following the Solomon Islands scenery thread.
So I went over to Google and looked around and found a Japanese Zero model.
http://sketchup.google.com/3dwarehouse/details?mid=952d0dc125fbf76af9f07464a16d1248&prevstart=0
I downloaded the Collada version....
Will post up following progress..... but here it is in ModelConverterX... and it looks great! Had to move the object around to center it on XY coordinates. Also there would be a lot of draw calls with this object as it has 12 texture sheets!!
Now one would have to get permission of the original author to use their Sketchup work.... but imagine the possibilities. Buildings and ships too!
Recently he has been working on being able to import Google SketchUp objects.
So I had a look... I have been on an IJN binge lately, playing with the idea of creating some ships and aircraft. Plus I have been following the Solomon Islands scenery thread.
So I went over to Google and looked around and found a Japanese Zero model.
http://sketchup.google.com/3dwarehouse/details?mid=952d0dc125fbf76af9f07464a16d1248&prevstart=0
I downloaded the Collada version....
Will post up following progress..... but here it is in ModelConverterX... and it looks great! Had to move the object around to center it on XY coordinates. Also there would be a lot of draw calls with this object as it has 12 texture sheets!!
Now one would have to get permission of the original author to use their Sketchup work.... but imagine the possibilities. Buildings and ships too!



