Does anyone se experience this?

T

tigisfat

Guest
After the first time you use the brakes, taxiing requires more power as if brakes are still applied, but they're not.

The Aerosoft F-16 will taxi with no throttle until you use the brakes, and then everything changes.

Right now I'm being maddened by how the Accusim B-17 handles on the ground. It seems as if there isn't enough power to keep it rolling and swing it around in turns without excessive power, even at light loads.
 
After the first time you use the brakes, taxiing requires more power as if brakes are still applied, but they're not.

The Aerosoft F-16 will taxi with no throttle until you use the brakes, and then everything changes.

Right now I'm being maddened by how the Accusim B-17 handles on the ground. It seems as if there isn't enough power to keep it rolling and swing it around in turns without excessive power, even at light loads.

Oh yes! I always put it down to the momentum and weight of the aircraft. As soon as it rolls in a straight line everything is fine, but then you turn and need that power. I gets even worse when using the differential brakes. Even with rudder applied.
 
As the Accu-simmed B-17 will taxi on two, turn on one and happily start to roll with just a smidge over 1,000 rpm on four, I suspect the problem is NOT with the aircraft but with whatever you use to apply the brakes.

The likeliest candidate if you're using pedals is that you have either the brakes reverse not ticked in FSX, or you have too little null zone for whatever controller you're actually using for the brakes. Remember when you reverse the sense of the brakes you alter the sliders to the opposite of max/min.
 
As the Accu-simmed B-17 will taxi on two, turn on one and happily start to roll with just a smidge over 1,000 rpm on four, I suspect the problem is NOT with the aircraft but with whatever you use to apply the brakes.

The likeliest candidate if you're using pedals is that you have either the brakes reverse not ticked in FSX, or you have too little null zone for whatever controller you're actually using for the brakes. Remember when you reverse the sense of the brakes you alter the sliders to the opposite of max/min.

Hmm, this calls for some experimentation. I can't recall if it causes this problem when I use '.' for braking. I assumed that no braking action was applied because the red 'brake' indication wasn't present.
 
Hmm, this calls for some experimentation. I can't recall if it causes this problem when I use '.' for braking. I assumed that no braking action was applied because the red 'brake' indication wasn't present.


you were right!! just because braking isn't illminated doesn't mean it's not working.
 
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