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Any news on the AlphaSim Eurofighter?

OK, Bill...tell you what, we'll settle on Outer Mongolia, an airport that is GA on one side of the runway and Military on the other. We'll swap sides in the middle of the development and see what happens. I'll start looking for a likely candidate. :jump: But wait, no. What are you doing waisting time on posting when you should be working on Emma Field?:costumes:
 
I think that you summed it up the best here. We can say whatever bad or good we have to say about Phil and Alphasim, but we all hoped this would happen, and it bit us in the butt. Every single guy that was nuts about an obscure and rare aircraft was lucky enough to have it made by Alphasim, albeit in low fidelity. Those people went so crazy about it they just had to openly wish for more in-depth modelling of said aircraft. I guess that coupled with reduced sales was bound to change Alphasim forever. I am glad, however, the direction they've taken in quality.

As for the Typhoon, it makes sense to release if it's this close. To not release it would be the way to lose the most time/money. If they wait to long, the day will pass when it's quality is on the cutting edge. I feel the exact same about the C-17. I'm pretty sure that the C-17 would make a good boxed set too.

I'm trying to be realistic about this, and take a common sense neutral stance. There are great and talented people from Alphasim, and there are jerks. The jerks shouldn't mean that every time something happens we don't like, we attribute it to that.

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One of the primary delays on the C-17 was down to the panel and gauge man walking off, necessitating a lot of reworking to get new ones, additionally new ( sim/modeling) techniques were being implemented all the time and the model was getting nowhere except constant updating to keep up.<o:p></o:p>
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I personally, deep down, don’t think the C-17 will arrive, I'm not happy about that as I've sunk an inordinate amount of time into the project, as have many many others, but its a reality we all might have to live with.<o:p></o:p>
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Regarding the Typhoon, my gut reaction is that the panel and gauges might also be effected by the C-17 guy, that’s just a hunch on my behalf, nothing official, but seeing an almost perfect and ready to go screenshots and no release means something somewhere stalled it, and or some significant amount of rework or effort is required to finish it.<o:p></o:p>
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Remember also that Alphasim is a much reduced team these days, much work being done in house, meshes or external models your falling over, but gauges and sim integration, materials and modelling is still very very hard to come by, most external meshes I've seen will still hold up well in a good few years, I doubt you'll see much advancement in that area from Alphasim and probably many other developers too, what you will see is advancements in the VC area and new features specifc to FSx, and most of that has to be done in house.<o:p></o:p>
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Given also the new tack Alphasim is taking I think they are probably right to shelve it and use that time and effort on projects that will bring returns. I do know of one quite advanced project that has been terminated, it was never aired so no one looses, you cant miss what you didn’t know about :), so cutting back to essential projects is a reality. I suspect models like the Jaguar, Typhoon and C-17 will not be scrapped but put into storage, maybe for times when business picks back up.<o:p></o:p>
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Sad to say, much as everyone here loves military stuff and even the fringe stuff, we're not buying enough to support the continuation of supply, others do seem to be making an effort to plug the gap but production is slow compared to Alphasims recent 2, 3 or even 4 releases a month.<o:p></o:p>
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What does appear to be selling well these days is GA, light A/C, sports or trainers etc, they are quicker to build, easier too from a mesh point of view and probably from an FDE point too, gauges and systems are less complex allowing a developer to make a better product in less time and cheaper and thus....technically more sales. Complex systems are a drain on resources, not only CPU/GPU but actually modelling them, there’s two ways round that, don’t model them and get flamed for poor functionality, or two, just pick models that don’t require that sort of system, a business man will ( should ) always pick the later !.<o:p></o:p>
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Captsim is a little obscure to compare with, it is only one military aircraft in their inventory, it is significantly more detailed in systems than current Alphasim offerings of the same genre and they do have a larger clientele base who adore systems modelling, truth is, I suspect the C-130 sold significantly less than their B727 or B757.<o:p></o:p>
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One final point and probably quite important, Alphasim 'has' to make money, if they don’t they starve or loose their house / livelihood, almost all other developers I've spoken too use FS funds as an 'additional' income, in which case you can accept lower returns or poor sellers. The only looser there is the modeller who lost his time and being as most do it for the love of modelling or flight sims then in reality its not much of a loss, they'd probably still do it regardless of the returns.<o:p></o:p>
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So, I think your going to see more and more models like the Long Ez, T-34 genre, and at a lesser pace, but more detailed, to be fair that is what everyone has been hammering Alphasim to do, ie pick their game up, they appear to be doing just that, but ironically in areas that people don’t want....not here anyway, just proves the old adage, beware what you wish for LOL.<o:p></o:p>
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Michael
 
The Eurofighter may not be US mass-market, but it will sell. It's modern, it's in the news and on adverts. So will the C-17 for the same reasons. The sad fact is that high-fidelity, full cost, versions of the niche products that Alphasim have always done before won't sell sufficiently well to cover the production costs.

Regarding your comments, tigisfat, I agree to a point, but I wouldn't say that people "asked" for more detail in the products. "Demanded" would be a better term. The occupancy of this hobby has gone from being glad for what it can get to being demanding to the point of being often downright obnoxious and constantly expecting more for less cost and in shorter timescales.

Unfortunately Alphasim gave in to this. They not only increased the depth (and the cost), but they tried to keep going at the same unsustainable release rate. The market squeezed, and Alpha couldn't cover their costs. Something had to give and it has. The people demanding more and more have cost themselves their only source of what they wanted. Unfortunately, they've also killed off the only realistic source of add-ons for those with their feet more flat on firm ground as well. We all lose.

Freeware is never going to be able to cover much for FSX, because individuals are not very often capable, these days, of creating everything that makes up a model to the depth that "the market" will accept. Even those that can - either because they're just too clever for their hats, or because they team up - can't release that quickly because things take so long to develop. The result is fewer niche products.

Welcome to the price of "progress".

Ian P.
 
Man! You got that one right...I really had to make a tough choice personally regarding my work, and it helps me to appreciate the work Tim does that much more.

A toast to Piglet! :ernae:
 
And speaking of freeware aircraft....
Just imagine where we'd be in FSX if Piglet had chosen to stay with FS2004....:kilroy:

I fully agree. In fact, I think before it's over, freeware FSX development will spread it's wings quite well. The window of opportunity is still wide open.:running:
 
Piglet comes under the heading off being too clever for his own good... It means we'll keep badgering him for more and more models! :d

Ian P.
 
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