falcon409
SOH-CM-2025
I've posted this on the FSDevelopers website and it's gotten a lot of views but no replies so I'm trying here as well. I am doing a "non-photoreal" scenery enhancement for Hay River in the Northwest Territories. I've knocked out the default river system and added a new one, removed the shoreline that was left behind and the original Airport Boundary has been replaced.
The problem I'm having is where the Islands should be as shown in the SBX screenshot. After adding the water poly, I cut away the areas where the Islands should be and designated them as "holes" which I assumed would simply reveal the landmass under the water poly. . .it did, except that those holes have actually formed "deep holes" where the land should be rather than simply sitting at ground level like I thought they would. I've attached some additional shots to show the holes, the replacement airport boundary and the new river system, but the Islands are the problem right now:
The problem I'm having is where the Islands should be as shown in the SBX screenshot. After adding the water poly, I cut away the areas where the Islands should be and designated them as "holes" which I assumed would simply reveal the landmass under the water poly. . .it did, except that those holes have actually formed "deep holes" where the land should be rather than simply sitting at ground level like I thought they would. I've attached some additional shots to show the holes, the replacement airport boundary and the new river system, but the Islands are the problem right now:


no elevation quirks, but a load of others because of the complexity...