Daiwilletti
Charter Member
Seeing as how Pat sees his install as a bit of a sandpit for others to contribute to, here are a couple of very minor ideas. I will add to this thread as other things become apparent. Hopefully others will add ideas/their tweaks here too.
In my heavily modified ETO BoB install, I've created duplicate sets of BoB-era vehicles and ships and aircraft, all British, but with xdps saying the nationality is USA to get around the spawning problem. But the use of a spawn selector would get around this problem so long as all allied ship and ground spawns were specifically set to British, in the spawn files. Don't know which is easier or less work, actually. It gets pretty quick to create new vehicle and ship folders with an "a" prefix and renamed xdp and m3d files, to create country=USA copies of British stuff.
What do other people think? Is it less work to create sets of allied and axis spawns for aircraft, vehicles and ships and use a spawn selector, or is it simpler to create a copy of the British aircraft, vehicles and ships with country=USA?
- I've added my favourite ViewUI.xml to the BoB folder under the Application Data pathway, otherwise the stock ViewUI appears.
- I've tweaked the aircraft.cfg file for the 109 E4 JG-26 to lock the tail wheel so I don't prang the darn thing on landing after a successful Coventry mission! (tailwheel_lock=1)
- The "left service" date in the 109 E4 JG26's xdp could be brought way forward say to August 1940, so as to allow cannon-armed variants of the 109 to spawn after that.
In my heavily modified ETO BoB install, I've created duplicate sets of BoB-era vehicles and ships and aircraft, all British, but with xdps saying the nationality is USA to get around the spawning problem. But the use of a spawn selector would get around this problem so long as all allied ship and ground spawns were specifically set to British, in the spawn files. Don't know which is easier or less work, actually. It gets pretty quick to create new vehicle and ship folders with an "a" prefix and renamed xdp and m3d files, to create country=USA copies of British stuff.
What do other people think? Is it less work to create sets of allied and axis spawns for aircraft, vehicles and ships and use a spawn selector, or is it simpler to create a copy of the British aircraft, vehicles and ships with country=USA?