S
scruffbag
Guest
is there a way to man the rear guns on a val or avenger etc,and aim with out the plane flying all over the place??
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Please see this thread for updates. Update Thread
SOH ADMINISTRATIONIf you want to kill a bandit on your six and your gun triggers are setup in the dp to fire forward and rear guns separately, there's a way to do it w/o 'flying all over the place'. CFS2 AI a/c are pretty dumb and therefore highly predictable in the way they approach an airborne target -- they always line up on the six for a shot and they use a very small "kill box" in which to initiate firing. You slip outside of that box and they stop firing to re-plot their aim.
If you get one in hot pursuit and you know you can't outrun it, fly straight and level until its nearly in range of your rear gun. As it gets nearer, begin to porpoise your plane slightly with tight, but smooth forward and back motion on the stick while simultaneously pressing the rear gun trigger -- basically spraying in a tiny vertical pattern that the bandit must fly in to stay on you. You'll either kill it or disable it to the point of breaking off its attack.
I've racked up quite a number of meatballs with this move, flying Dauntlesses, Avengers and Helldivers.
And here I was thinking about converting the dp on the rear gunners to 30mm and 2000 meter range with an aiming cone of 80 degrees!