There's a bewildering array of different fitouts in the DC3. Doors were left or right side, cargo hatches varied in size and position, there were converted C47s, some had tailcones others not, different engine combinations and much more.
Operators ordered different window configurations and radio and navigation equipment varied which is why you see some with whip aeriels and some with loops. Others kept the astrodome when some did not.
To simulate every version of the C47 and DC3 would require about 20 models to cover the basic known versions. Then come the re-powers. Various turboprops, bigger, squarer fins and rudders, smaller and larger wheel/tyre combinations. You'll find cockpit windows differ too. Some restored examples have single pane glass across the front "V".
Finally, no two cockpits are the same anywhere.
So, as you can see, there is no definitive DC3. Just a LOT of research and building for the developer!
We have found that selecting subjects was the most difficult thing. A machine from one particular airline will have say, door on right, hatch on left. So, you think right, we have one of those in the mix. Then you discover they ordered 8 windows on the left and no nav station for more passengers. So, if you model that one, there's yet another model to do... and do you do another VC for it too? See what I mean?....
